Is it possible to let engines play against ChessMind with ultra-fast time control, like 40 moves in 3 seconds? I tried with WinBoard + polyglot but ChessMind always lost on time. Polyglot seems to send time information correctly but ChessMind seems to take too much time. This did also happen with 10 or 20 seconds for 40 moves, I did not observe it with 30 or 60 seconds, though.
It is not of high importance for me, I only tried to include ChessMind into my test gauntlet which is usually played with ultra-fast time control to get a reasonably high number of games quickly.
Sven
Last edited by Sven on Thu Apr 29, 2010 8:28 pm, edited 1 time in total.
Sven Schüle wrote:Is it possible to let engines play against ChessMind with ultra-fast time control, like 40 moves in 3 seconds? I tried with WinBoard + polyglot but ChessMind always lost on time. Polyglot seems to send time information correctly but ChessMind seems to take too much time. This did also happen with 10 or 20 seconds for 40 moves, I did not observe it with 30 or 60 seconds, though.
It is not of high importance for me, I only tried to include ChessMind into my test gauntlet which is usually played with ultra-fast time control to get a reasonably high number of games quickly.
Sven
Sorry, the spam comment did not refer to your post.
I did not test ChessMind on ultra-fast time controls, but currently its time management seems to be to bad for that. I'll test it and try to release a fix as soon as possible, though.
Sven Schüle wrote:Is it possible to let engines play against ChessMind with ultra-fast time control, like 40 moves in 3 seconds? I tried with WinBoard + polyglot but ChessMind always lost on time. Polyglot seems to send time information correctly but ChessMind seems to take too much time. This did also happen with 10 or 20 seconds for 40 moves, I did not observe it with 30 or 60 seconds, though.
It is not of high importance for me, I only tried to include ChessMind into my test gauntlet which is usually played with ultra-fast time control to get a reasonably high number of games quickly.
Sven
Sorry, the spam comment did not refer to your post.
I did not test ChessMind on ultra-fast time controls, but currently its time management seems to be to bad for that. I'll test it and try to release a fix as soon as possible, though.
No problem, your comment towards Milos appeared just one second after I clicked Submit, so I already knew I was not addressed