Had some inspiration to work on Nemeton the past month.
Search is way more aggressive.
A couple things fixed. Before there was a chance Nemeton would go unresponsive while thinking and receiving commands that were not recognised. When pondering there was a rare repetition draw bug. It could very rarely get in serious timetrouble or even flag when there was an increment because it would set the maximum time available wrong.
In console mode it can now save the game to a file NemeGame.txt by typing "save" and hide thinking output with "hide". I'm ofcourse the only one that will use Nemeton in console mode but I like to play against it on my Android devices.
http://1drv.ms/1Rc7qaX
Nemeton 1.3
Moderator: Ras
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Graham Banks
- Posts: 45774
- Joined: Sun Feb 26, 2006 10:52 am
- Location: Auckland, NZ
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Sylwy
- Posts: 5181
- Joined: Fri Apr 21, 2006 4:19 pm
- Location: IAȘI - the historical capital of MOLDOVA
- Full name: Silvian Rucsandescu
Re: Nemeton 1.3
Thank you ! It is in tests !
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Sylwy
- Posts: 5181
- Joined: Fri Apr 21, 2006 4:19 pm
- Location: IAȘI - the historical capital of MOLDOVA
- Full name: Silvian Rucsandescu