Rodent 1.5

Discussion of anything and everything relating to chess playing software and machines.

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PK
Posts: 913
Joined: Mon Jan 15, 2007 11:23 am
Location: Warsza

Rodent 1.5

Post by PK »

as some of you may already know, Rodent 1.5 is playing in Graham's 2nd division tournament, and I promised to release it as soon as possible. Now it is available at http://www.pkoziol.cal24.pl/rodent/rodent.htm

currently only 64-bit Windows compiles are available, 32-bit Windows will appear tomorrow, and I'll wait for a third-party Linux compile. Call it an unreasonable fear if You want, but I really asked a friend (10 years in IT industry and ardent Linux supporter) to install Linux as an alternative operating system. He wanted to improve BIOS settings as well, managed to mangle entire file system, destroying some important files in the process, then blamed the unusual settings of my poor laptop.

Anyhow, changes in Rodent 1.5 include:

- fixes and additions in drawish endgame recognizers
- getting rid of a buggy implementation of continuation moves
- more logical handling of LMR in case of very late moves
- bugfix in candidate passers detection
- move routines are now part of position class
- more restrictions on eval pruning
- king tropism eval (style addition)
- always verify null move

I still owe You a description of the new options, it will appear shortly. Have fun!
carldaman
Posts: 2287
Joined: Sat Jun 02, 2012 2:13 am

Re: Rodent 1.5

Post by carldaman »

PK wrote:as some of you may already know, Rodent 1.5 is playing in Graham's 2nd division tournament, and I promised to release it as soon as possible. Now it is available at http://www.pkoziol.cal24.pl/rodent/rodent.htm

currently only 64-bit Windows compiles are available, 32-bit Windows will appear tomorrow, and I'll wait for a third-party Linux compile. Call it an unreasonable fear if You want, but I really asked a friend (10 years in IT industry and ardent Linux supporter) to install Linux as an alternative operating system. He wanted to improve BIOS settings as well, managed to mangle entire file system, destroying some important files in the process, then blamed the unusual settings of my poor laptop.

Anyhow, changes in Rodent 1.5 include:

- fixes and additions in drawish endgame recognizers
- getting rid of a buggy implementation of continuation moves
- more logical handling of LMR in case of very late moves
- bugfix in candidate passers detection
- move routines are now part of position class
- more restrictions on eval pruning
- king tropism eval (style addition)
- always verify null move

I still owe You a description of the new options, it will appear shortly. Have fun!
Thanks for sharing your engine with us, Pawel! :D

Regards,
CL
PK
Posts: 913
Joined: Mon Jan 15, 2007 11:23 am
Location: Warsza

Re: Rodent 1.5

Post by PK »

I have just uploaded Win-32 compile, Windows XP-friendly
Jamal Bubker
Posts: 328
Joined: Mon May 24, 2010 4:32 pm

Re: Rodent 1.5

Post by Jamal Bubker »

Thank you Pawel :D
User avatar
Sylwy
Posts: 5163
Joined: Fri Apr 21, 2006 4:19 pm
Location: IAȘI - the historical capital of MOLDOVA
Full name: Silvian Rucsandescu

Re: Rodent 1.5

Post by Sylwy »

PK wrote:I have just uploaded Win-32 compile, Windows XP-friendly
Fine ! :lol:

Already in tests ! THANK YOU, Mr.Koziol !

Silvian :wink: R