I have been away from this forum for a while, limiting my postings to information on minor electronic chess board or Chess for Android updates only. However, lately, the chess engine bug itches again and I was thinking of reviving bikjump with the goal of finally releasing v3.0. I had cleaned up the sources a while back, made many improvements, and like to replace all the bikjumps floating around with this newer, much cleaner version.
However, is there still an interest in individual and mostly original chess engines? I can imagine the field is flooded with clones and projects based on neural nets. Do people still run tournaments and is there an audience for newer versions?
Just curious...
State of invidual and original chess engine development?
Moderator: Ras
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abik
- Posts: 826
- Joined: Fri Dec 01, 2006 10:46 pm
- Location: Mountain View, CA, USA
- Full name: Aart Bik
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Graham Banks
- Posts: 45614
- Joined: Sun Feb 26, 2006 10:52 am
- Location: Auckland, NZ
Re: State of invidual and original chess engine development?
Looking forward to a new BikJump.abik wrote: ↑Sat Apr 04, 2026 12:40 am I have been away from this forum for a while, limiting my postings to information on minor electronic chess board or Chess for Android updates only. However, lately, the chess engine bug itches again and I was thinking of reviving bikjump with the goal of finally releasing v3.0. I had cleaned up the sources a while back, made many improvements, and like to replace all the bikjumps floating around with this newer, much cleaner version.
However, is there still an interest in individual and mostly original chess engines? I can imagine the field is flooded with clones and projects based on neural nets. Do people still run tournaments and is there an audience for newer versions?
Just curious...
gbanksnz at gmail.com
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abik
- Posts: 826
- Joined: Fri Dec 01, 2006 10:46 pm
- Location: Mountain View, CA, USA
- Full name: Aart Bik
Re: State of invidual and original chess engine development?
Thanks Graham! Good to see you are still active!!!