RubiChess 20240112 64-bit 1CPU and 4CPU Gauntlets for CCRL 40/15

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Graham Banks
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RubiChess 20240112 64-bit 1CPU and 4CPU Gauntlets for CCRL 40/15

Post by Graham Banks »

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Graham Banks
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Re: RubiChess 20240112 64-bit 1CPU and 4CPU Gauntlets for CCRL 40/15

Post by Graham Banks »

Code: Select all

CCRL 40/15 Rating List - Custom engine selection
1791649 games played by 3677 programs, run by 25 testers
Ponder off, General books (up to 12 moves), 3-4-5 piece EGTB
Time control: Equivalent to 40 moves in 15 minutes on an Intel i7-4770k.
Computed on February 16, 2024 with Bayeselo based on 1'791'649 games
Tested by CCRL team, 2005-2024, http://ccrl.chessdom.com/ccrl/4040/

Rank                 Engine                   Elo   +    -   Score  AvOp  Games
1 RubiChess 20240112 64-bit               3559  +13  -13  53.2%  -20.0  1278
  RubiChess 20230918 64-bit               3545  +10  -10  56.4%  -42.5  2691
  RubiChess 20230410 64-bit               3518  +10  -10  52.9%  -18.1  2391
  RubiChess 20221120 64-bit               3506  +11  -11  52.7%  -16.5  1999
  RubiChess 20220813 64-bit               3472  +12  -12  51.4%   -8.8  1534
  RubiChess 20220223 64-bit               3463  +10  -10  49.8%   +2.2  2447
  RubiChess 2021 64-bit                   3432  +13  -13  48.3%   +8.7  1298
  RubiChess 2.2 64-bit                    3420  +10  -10  46.8%  +19.4  2328
  RubiChess 2.1 64-bit                    3390  +13  -13  46.6%  +23.8  1374
  RubiChess 2.0 64-bit                    3331  +12  -12  47.5%  +21.6  1652
  RubiChess 1.9 64-bit                    3315  +13  -13  46.8%  +24.1  1530
  RubiChess 1.7.3 64-bit                  3238  +15  -15  50.7%   -4.5  1040
  RubiChess 1.8 64-bit                    3233  +16  -16  48.2%  +14.3   903
  RubiChess 1.7.1 64-bit                  3219  +19  -19  50.2%   -0.3   612
  RubiChess 1.6.1 64-bit                  3214  +19  -19  51.9%  -13.3   634
  RubiChess 1.6 64-bit                    3205  +14  -14  52.6%  -21.1  1271
  RubiChess 1.5 64-bit                    3147  +17  -17  48.9%   +3.7   761
  RubiChess 1.4 64-bit                    3068  +15  -15  48.3%  +11.1   994
  RubiChess 1.3 64-bit                    3010  +17  -17  52.4%  -20.9   827
  RubiChess 1.2.1 64-bit                  2929  +16  -16  51.7%  -14.4   909
  RubiChess 1.1 64-bit                    2787  +18  -18  50.2%   -3.6   799
  RubiChess 1.0 64-bit                    2618  +17  -17  48.4%   +8.4   899
  RubiChess 0.9 64-bit                    2539  +19  -19  51.9%  -19.3   718
  RubiChess 0.8 64-bit                    2430  +22  -22  51.6%  -14.8   529
  RubiChess 0.7 64-bit                    2261  +19  -19  52.2%  -17.7   809

Code: Select all

CCRL 40/15 Rating List - Custom engine selection
1791649 games played by 3677 programs, run by 25 testers
Ponder off, General books (up to 12 moves), 3-4-5 piece EGTB
Time control: Equivalent to 40 moves in 15 minutes on an Intel i7-4770k.
Computed on February 16, 2024 with Bayeselo based on 1'791'649 games
Tested by CCRL team, 2005-2024, http://ccrl.chessdom.com/ccrl/4040/

Rank                 Engine                   Elo   +    -   Score  AvOp  Games
1 RubiChess 20240112 64-bit 4CPU          3595  +17  -17  52.7%  -16.2   778
  RubiChess 20230918 64-bit 4CPU          3582  +14  -14  53.2%  -20.3  1195
  RubiChess 20230410 64-bit 4CPU          3560  +13  -13  53.1%  -18.9  1402
  RubiChess 20221120 64-bit 4CPU          3554  +13  -13  55.0%  -31.7  1461
  RubiChess 20220813 64-bit 4CPU          3527  +15  -15  50.2%   -1.0   966
  RubiChess 20220223 64-bit 4CPU          3514  +14  -14  50.8%   -5.9  1346
  RubiChess 2021 64-bit 4CPU              3499  +19  -19  51.7%  -13.0   660
  RubiChess 2.2 64-bit 4CPU               3494  +16  -16  47.9%  +13.6   981
  RubiChess 2.1 64-bit 4CPU               3462  +15  -15  47.3%  +18.7  1031
  RubiChess 2.0 64-bit 4CPU               3410  +16  -16  46.4%  +25.7   922
  RubiChess 1.8 64-bit 4CPU               3347  +14  -14  45.4%  +31.5  1296
  RubiChess 1.7.3 64-bit 4CPU             3341  +18  -18  48.3%  +10.6   736
  RubiChess 1.6 64-bit 4CPU               3279  +19  -19  54.3%  -30.1   682
  RubiChess 1.5 64-bit 4CPU               3207  +25  -25  51.1%   -6.8   368
  RubiChess 1.3 64-bit 4CPU               3103  +20  -20  52.8%  -21.3   642
gbanksnz at gmail.com
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RubiChess
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Re: RubiChess 20240112 64-bit 1CPU and 4CPU Gauntlets for CCRL 40/15

Post by RubiChess »

Thank you, Graham.
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pohl4711
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Re: RubiChess 20240112 64-bit 1CPU and 4CPU Gauntlets for CCRL 40/15

Post by pohl4711 »

Code: Select all

RubiChess 240112 on CCRL (40/15) (1CPU) draw-ratio vs. Top14 Engines according to my UHO-Top15 Ratinglist:

vs.
Stockfish 16: 		88.5%
Torch 1: 		88.5%
Dragon 3.3: 		84.6%
Berserk 12: 		92.3%
Ethereal 14.25: 	98.1%
Caissa 1.16: 		94.2% (not the strongest Version 
			      (Caissa 1.17 is out, but only 8 Elo difference to 1.16))
Obsidian 10: 		90.4%
Seer 2.8.0: 		98.1%
CSTal 2.0: 		96.2%
Clover 6.1: 		86.5%
Rebel EAS: 		94.2%
RofChade 3.1: 		88.5%
Uralochka 3.40a:	82.7%
Revenge 3.0:		88.5%
-------------------------------
Average draw-ratio: 	90.8%

------------------------------------------------------------------------------
Koivisto 9: 		82.7% (not the strongest Version (Koivisto 9.2 is out))
Alexandria 5.1.0: 	84.6% (not the strongest Version (Alexandria 6 is out))
(these outdated versions both are measureable weaker and not in the Top15 anymore)
So, finally the engine progress (development) climbed up to a point, where testing the Top15 engines with non-biased openings does not make sense anymore (draw-ratio above 90%). Just a question of time (further engine progress), until testing the Top20, Top 30 and so on will not work anymore.
Uri Blass
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Re: RubiChess 20240112 64-bit 1CPU and 4CPU Gauntlets for CCRL 40/15

Post by Uri Blass »

pohl4711 wrote: Sat Feb 17, 2024 10:41 am

Code: Select all

RubiChess 240112 on CCRL (40/15) (1CPU) draw-ratio vs. Top14 Engines according to my UHO-Top15 Ratinglist:

vs.
Stockfish 16: 		88.5%
Torch 1: 		88.5%
Dragon 3.3: 		84.6%
Berserk 12: 		92.3%
Ethereal 14.25: 	98.1%
Caissa 1.16: 		94.2% (not the strongest Version 
			      (Caissa 1.17 is out, but only 8 Elo difference to 1.16))
Obsidian 10: 		90.4%
Seer 2.8.0: 		98.1%
CSTal 2.0: 		96.2%
Clover 6.1: 		86.5%
Rebel EAS: 		94.2%
RofChade 3.1: 		88.5%
Uralochka 3.40a:	82.7%
Revenge 3.0:		88.5%
-------------------------------
Average draw-ratio: 	90.8%

------------------------------------------------------------------------------
Koivisto 9: 		82.7% (not the strongest Version (Koivisto 9.2 is out))
Alexandria 5.1.0: 	84.6% (not the strongest Version (Alexandria 6 is out))
(these outdated versions both are measureable weaker and not in the Top15 anymore)
So, finally the engine progress (development) climbed up to a point, where testing the Top15 engines with non-biased openings does not make sense anymore (draw-ratio above 90%). Just a question of time (further engine progress), until testing the Top20, Top 30 and so on will not work anymore.
I disagree that testing top15 engines does not make sense with no biased book.
As long as it is less than 100% testing make sense

Edit:even with 100% draws testing may make sense because humans can learn from the games that is a product of the testing.
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pohl4711
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Location: Berlin, Germany
Full name: Stefan Pohl

Re: RubiChess 20240112 64-bit 1CPU and 4CPU Gauntlets for CCRL 40/15

Post by pohl4711 »

Uri Blass wrote: Sat Feb 17, 2024 11:13 am
pohl4711 wrote: Sat Feb 17, 2024 10:41 am

Code: Select all

RubiChess 240112 on CCRL (40/15) (1CPU) draw-ratio vs. Top14 Engines according to my UHO-Top15 Ratinglist:

vs.
Stockfish 16: 		88.5%
Torch 1: 		88.5%
Dragon 3.3: 		84.6%
Berserk 12: 		92.3%
Ethereal 14.25: 	98.1%
Caissa 1.16: 		94.2% (not the strongest Version 
			      (Caissa 1.17 is out, but only 8 Elo difference to 1.16))
Obsidian 10: 		90.4%
Seer 2.8.0: 		98.1%
CSTal 2.0: 		96.2%
Clover 6.1: 		86.5%
Rebel EAS: 		94.2%
RofChade 3.1: 		88.5%
Uralochka 3.40a:	82.7%
Revenge 3.0:		88.5%
-------------------------------
Average draw-ratio: 	90.8%

------------------------------------------------------------------------------
Koivisto 9: 		82.7% (not the strongest Version (Koivisto 9.2 is out))
Alexandria 5.1.0: 	84.6% (not the strongest Version (Alexandria 6 is out))
(these outdated versions both are measureable weaker and not in the Top15 anymore)
So, finally the engine progress (development) climbed up to a point, where testing the Top15 engines with non-biased openings does not make sense anymore (draw-ratio above 90%). Just a question of time (further engine progress), until testing the Top20, Top 30 and so on will not work anymore.
I disagree that testing top15 engines does not make sense with no biased book.
As long as it is less than 100% testing make sense

Edit:even with 100% draws testing may make sense because humans can learn from the games that is a product of the testing.
Making sense from the point of view as a tester means, get the Rankings of the engines outside the errorbar. Thats all, I wanted to say. Not, that the games itself can not be useful for other purposes.