Myracle GUI

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mar
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Full name: Martin Sedlak

Re: Myracle GUI

Post by mar »

chessica wrote: Sun Jun 14, 2026 7:40 pm
mar wrote: Sun Jun 14, 2026 1:23 pm it is. first you need to load the tournament, .tour file either using drag and drop or file/open, look in tournaments/ subfolder
then you click the edit tournament button and add a new engine by double-clicking one from installed engines and click ok
I think we are misunderstanding each other; I can open the completed tournament, and the tournament table and pairings with results are displayed. However, I cannot add an engine and then run those games. I can only create a new tournament, but that starts with the state where no games have been played.

https://ibb.co/Df4KnMqx
no - it works the way I described:

1) edit tournament button after I loaded existing finished tour, added myrddin 0.96 by double-clicking in the installed engines listbox
Image

2) after I click ok (recomputing schedule and openings can take a while for many games):
(notice myrddin 0.96 has 0 games in the crosstable)
(also notice the tournament always opens paused)
Image

3) after I unpause the tournament and set filter to active
Image
chessica
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Re: Myracle GUI

Post by chessica »

Please, I can't find the "Edit Tournament" button—where is it?
mar
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Re: Myracle GUI

Post by mar »

chessica wrote: Sun Jun 14, 2026 8:09 pm Please, I can't find the "Edit Tournament" button—where is it?
it's on your screenshot below the crosstable - don't tell me you can't find it 😂I'm starting to run out of patience
chessica
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Re: Myracle GUI

Post by chessica »

mar wrote: Sun Jun 14, 2026 8:12 pm
chessica wrote: Sun Jun 14, 2026 8:09 pm Please, I can't find the "Edit Tournament" button—where is it?
it's on your screenshot below the crosstable - don't tell me you can't find it 😂I'm starting to run out of patience
:idea: :D Oh, I hadn't expected it to be there, so I missed it. :D
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Wilhelm
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Re: Myracle GUI

Post by Wilhelm »

Hi Martin, realy impressive! After testing I can say you created a new reference for engine matches and epd suites, at least from my view. It's a realy joy to work with your GUI. There is no comparative GUI for this two workloads. With Myracle and Chessbase I have all what I ever want. Many Thanks :!: :D :!:

William

Ps: for the cherry on the top a swiss tournament option will do this. But I have absolute no idea how hard it will be to do this, if it is possible and it is absolutly not necessary. It's perfect as it is! It's only the idea of a naive user :D
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chessica
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Re: Myracle GUI

Post by chessica »

Wilhelm wrote: Mon Jun 15, 2026 9:03 am Hi Martin, realy impressive! After testing I can say you created a new reference for engine matches and epd suites, at least from my view. It's a realy joy to work with your GUI. There is no comparative GUI for this two workloads. With Myracle and Chessbase I have all what I ever want. Many Thanks :!: :D :!:

William

Ps: for the cherry on the top a swiss tournament option will do this. But I have absolute no idea how hard it will be to do this, if it is possible and it is absolutly not necessary. It's perfect as it is! It's only the idea of a naive user :D
A quick note from me: I haven't had any problems at all with Arena from Windows XP through Windows 10; hopefully, it's the same with Myracle GUI.
mar
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Re: Myracle GUI

Post by mar »

thanks :)

swiss was asked before I believe, there are two tournament types missing: swiss and knockout,
both would be a bit tricky with advanced tour editing and replays - if you replay a game in swiss or KO, it would invalidate
all the following rounds

I looked at FIDE rules for swiss and it seems incredibly complicated, so the #1 problem would be the pairings (apart from the edits).
there are tricky pairing rules (you cannot play the same opponent) as well as color rules that make it quite complex

technically a Linux port would be way more useful I think (and I already have a private Linux build that at least runs),
but wrestling with the horrible and poorly documented X11 API to make it do what I want the way I want is very boring and annoying...

so the only thing I can promise is progressive (dct huf) jpeg support in the next build to wrap up logo support
mar
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Re: Myracle GUI

Post by mar »

chessica wrote: Mon Jun 15, 2026 9:49 am A quick note from me: I haven't had any problems at all with Arena from Windows XP through Windows 10; hopefully, it's the same with Myracle GUI.
myracle won't run on Windows XP, sorry (it's built with VS2022 and it's impossible to target XP anymore)

it may run on Win7+, but I haven't tried as I don't have it installed on any machine. I only tested on Win10 and Win11
chessica
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Re: Myracle GUI

Post by chessica »

mar wrote: Mon Jun 15, 2026 9:56 am
chessica wrote: Mon Jun 15, 2026 9:49 am A quick note from me: I haven't had any problems at all with Arena from Windows XP through Windows 10; hopefully, it's the same with Myracle GUI.
myracle won't run on Windows XP, sorry (it's built with VS2022 and it's impossible to target XP anymore)

it may run on Win7+, but I haven't tried as I don't have it installed on any machine. I only tested on Win10 and Win11
I understood that; I just meant what Microsoft will serve up to us in the future—for instance, regarding DLLs.
vencenda
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Re: Myracle GUI

Post by vencenda »

mar wrote: Sun Jun 14, 2026 3:08 pm build 70 is up:
- fix: kbkb endgames now adjudicated as a draw by insufficient material if all bishops are the same (all light/all dark)
- user adjudication for comp-comp games and resign in human-eng games
- new game can be started from actual position in actual tab (possibly including move history)
- basic support for jpeg logos (only baseline dct with huffman)
- epd suites: time to solution and depth reported matches the first time move was found (after a change of mind)
(note that multipv is now force-disabled for UCI engines as it would interfere with the above)
Really nice additions, thank you! Continuing a game from current position can be very useful at times. Also, I think that many people (including myself) like to have logos, even though they aren't strictly necessary, so thank you for that too.

I'd like it if it was possible to paste a FEN/PGN or setup a position in a new tab so you could analyze more than one positions at the same time, not necessarily in parallel, but having them both loaded in the GUI and switching between them (I sometimes do this when watching human tournaments). IMO, "new tab" option is not very useful as it is right now, because you can't really do much in that new tab, other than move the pieces around. If I'm not mistaken there is no way right now to load more than one positions in different tabs, unless you reach them by playing the game move by move. Sorry if there's a technical or other reason behind this choice, but from a user's perspective, I think it would be nice to have.