Each engine running on 8 threads.
Results at the 1,000 games point.
It will probably end at 2,000 games. I don't have enough cores on this machine to use concurrency, so it is slow.
Code: Select all
# PLAYER : RATING ERROR POINTS PLAYED (%) W D L D(%) OppAvg CFS(%)
1 Reckless 0.9.0 : 3885 28 129.0 200 64.5 68 122 10 61.0 3779 62
2 Stockfish 18 : 3879 28 127.0 200 63.5 64 126 10 63.0 3780 100
3 PlentyChess 7.0.0 : 3817 27 108.5 200 54.3 48 121 31 60.5 3787 88
4 Viridithas 19.0.1 : 3795 25 101.5 200 50.8 32 139 29 69.5 3789 87
5 Stormphrax 7.0.0 : 3773 26 94.5 200 47.3 30 129 41 64.5 3792 58
6 Caissa 1.24 : 3769 26 93.5 200 46.8 33 121 46 60.5 3792 51
7 pawnocchio 1.9 : 3768 27 93.0 200 46.5 28 130 42 65.0 3794 51
8 Berserk 13 : 3767 25 93.0 200 46.5 35 116 49 58.0 3793 63
9 Clover 9.1 : 3761 27 91.0 200 45.5 21 140 39 70.0 3793 100
10 Halogen 16 : 3688 27 69.0 200 34.5 20 98 82 49.0 3802 ---
Number of Games 1,000
White Percentage 67.05%
White Wins 360 (36.00%)
Black Wins 19 (1.90%)
Draws 621 (62.10%)
The draw rate is higher than on the previous tournament I ran with 1 thread, although engine versions differed.
Tournament Info
DFRC Round-robin tournament of top engines, using randomly selected openings from dfrc_90-120.pgn played reversed sides per pairing
The openings pgn was generated from DFRC_depth20.csv.xz provided I think by the Stockfish team
Thanks to Syn (synthetica9) on Discord for showing me how to extract lines.
108,378 openings fell into the range +90 to +120. I don't recall which Stockfish version generated those evals.
Each engine 8 threads, 1024MB hash, ponder off
Time Control: game in 2 minutes plus 1 second increment, 1'+1"
CuteChess GUI
Hardware: Intel i9 10900 (set at 105W)
Each pairing played reversed sides
Adjudication: Syzygy 5-men only - no eval based adjudication.
Endgame tablebases: Syzygy 5-men.
Ratings calculated with Ordo.
