Correctly track button states when loading tournaments
Popup windows better fit on the screen with windows display scaling enabled
Improved layout saving on Windows 10
Tablebases now work correctly after loading a tournament
Side swapping now works correctly after loading a tournament (tablebase adjudication by GUI now works after resuming a tournament)
Numeric UCI options are restored correctly after loading a tournament
I am just running a tournament. Interrupting and resuming seems OK. Buttons visible without having to change screen scaling. I am happy.
What I could not do is set default location for the engine json file. However I try it does not change the default which, on my PC, is
e:\Sakk\Cute Chess\cutechess-config\cutechess\. I may miss something but it is a minor issue anyway.
cpeters wrote: ↑Wed Mar 04, 2026 7:47 pm
The provided binaries wont work under Debian 13 (and related distros) - the updated sourcecode however, after removing:
Yesterday evening I interrupted a gauntlet and resumed it this morning. However, it did not play the engine that was next in the queue but restarted from the first engine.
I'm going to investigate further.
The Dark theme looks fantastic. It is a great new look, very well done.
I'm not using this new version currently because I don't like the Decision Time (DT) in the pgn. Stefan says I can probably replace the cutechess-cli.exe file with the previous version, but I haven't tried that yet. As the saying goes, you can't keep everyone happy all of the time.
Thanks again Stefan for this gift to the community.
I think the new GUI is really nice and appreciate the effort to provide it to the community. One minor nit/question does not relate to the GUI but to the cutechess-cli binary. If you decide to use it directly (instead of the GUI), you get two warnings which I assume are related to the new abilities of the GUI to save tournaments (and perhaps another feature?). The warnings are:
Again, I am stuck after stopping then reloading a tournament. The last unfinished game (where the tournament was interrupted) was repeated, which is OK, but then the tournament froze. This was a gauntlet, rounds set to 32, games per encounter set to 1, swap sides set to on, concurrency set to 1.
I would like to edit the tournament file but I don't know which variable to alter so that it continues normally.