Sting SF Black Hole 11

Discussion of anything and everything relating to chess playing software and machines.

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lech
Posts: 1175
Joined: Sun Feb 14, 2010 10:02 pm

Re: Sting SF Black Hole 11

Post by lech »

Sting-sf-bh-11x ( download: https://www.mediafire.com/file/oicgues2 ... 1.zip/file) works only in this way: If MultiPV>1 then both OldSting xor BlackHole ideas don't work.
BTW. "unpleasant surprises" is rather a joke for trolls! :)
Maybe, I can't be friendly, but let me be useful.
chessica
Posts: 1008
Joined: Thu Aug 11, 2022 11:30 pm
Full name: Esmeralda Pinto

Re: Sting SF Black Hole 11

Post by chessica »

Hehehe, 8-) Could you please show two examples of each engine that demonstrate its special capabilities compared to Stockfish?
lech
Posts: 1175
Joined: Sun Feb 14, 2010 10:02 pm

Re: Sting SF Black Hole 11

Post by lech »

Both UCI options, OldSting and BlackHole are different attempts to solve the same problem: reaching an area unserved by a classic heuristic algorithm. Perhaps they could be combined, but that would require a lot of testing (setup). I'm not sure I want to do it. The current Sting-sf-bh-11x solution satisfies me.
Maybe, I can't be friendly, but let me be useful.
Chacal X
Posts: 103
Joined: Mon Mar 10, 2025 9:06 pm
Full name: flavio thomazini

Re: Sting SF Black Hole 11

Post by Chacal X »

lech wrote: Sat Jan 03, 2026 2:05 pm Both UCI options, OldSting and BlackHole are different attempts to solve the same problem: reaching an area unserved by a classic heuristic algorithm. Perhaps they could be combined, but that would require a lot of testing (setup). I'm not sure I want to do it. The current Sting-sf-bh-11x solution satisfies me.

I would like to congratulate you on this compilation; it has excellent performance, especially in 5+0 and 3+0 blitz, with depth in the analysis and in the search for checkmate.
One observation: if possible, add 2 more book bins; the program will be perfect. I believe it can face any elite engine without fear!
Flavio/
lech
Posts: 1175
Joined: Sun Feb 14, 2010 10:02 pm

Re: Sting SF Black Hole 11

Post by lech »

Chess is primarily (by definition) a game, and thus the "classical" heuristic (or NN) algorithm achieved its primary goal: the machine defeated the human. However, there are specific input data (chess positions – studies) that this algorithm doesn't handle correctly, which may be merely a statistical (irrelevant) problem for the game, but are of very serious interest to another real group of people, so-called enthusiasts or creators of chess studies.
Therefore, based on the logical problem of chess, one can attempt to develop a general model (not special additions – tricks :) ) of the algorithm (AI) that will ensure that the lack of a good decision is actually the result of abstract input data (statistical error).

BTW, Sting should be compared (ELO) to the very old Stockfish 2.1.1 (is based on).
Maybe, I can't be friendly, but let me be useful.