I don't know, but I think it is time to do some proper testing yourself.LazySMP wrote: ↑Sun Oct 13, 2024 12:06 pmIn which game has unexpected disconnection occurred? Could you please send me the PGN file?Rebel wrote: ↑Sat Oct 12, 2024 10:57 pm Time control 40/10
Followed by a new disconnect.Code: Select all
No. Name Win Draw Loss Unf. Score Games % -------------------------------------------------------- 1 fruit-2.1 +62 =2 -1 *11 63.0 65 96.9% 2 lazysmp-3.0 +1 =2 -62 *11 2.0 65 3.1% Total Games: 76 White Wins: 33 (43.4%) Black Wins: 30 (39.5%) Draws: 2 (2.6%)
Testing LazySMP
Moderator: Ras
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- Posts: 7298
- Joined: Thu Aug 18, 2011 12:04 pm
- Full name: Ed Schröder
Re: New engine: LazySMP
90% of coding is debugging, the other 10% is writing bugs.
Re: New engine: LazySMP
There is no such error in version 3.0. I think it is time to do some proper testing by CCRL members.
You don't need a Google account to download, just click on the following link:
https://drive.google.com/file/d/1uRoVP5 ... 8wHQ3/view
Re: New engine: LazySMP
I would like to request Mr. Gabor to consider testing my engine.Gabor Szots wrote: ↑Sun Oct 06, 2024 3:13 pm I did not refuse to test your engine. Only, just because you release an engine you cannot expect it will be tested immediately. There are many engines to test so the wait is quite long sometimes.
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- Full name: Esmeralda Pinto
Re: New engine: LazySMP
LazySMP wrote: ↑Sun Oct 13, 2024 4:05 pmThere is no such error in version 3.0. I think it is time to do some proper testing by CCRL members.
You don't need a Google account to download, just click on the following link:
https://drive.google.com/file/d/1uRoVP5 ... 8wHQ3/view

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- Full name: Esmeralda Pinto
Re: New engine: LazySMP
Aha, you need help but are not willing to provide the necessary information. That's not how it works here.
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- Full name: Andreas Matthies
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- Posts: 7298
- Joined: Thu Aug 18, 2011 12:04 pm
- Full name: Ed Schröder
Re: New engine: LazySMP
Now really......
Your engine is bugged.
It crashes.
90% of coding is debugging, the other 10% is writing bugs.
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- Full name: Gabriele Lombardo
Re: New engine: LazySMP
I tried running the commands "perft ..." and "go perft ..." but neither works.
Is there a way we could see your movegen speed in a tangible way?
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- Full name: Guenther Simon
Re: New engine: LazySMP
You realize it's plain trolling?
So called LazySMP 2.0 and Lazy SMP 3.0 show identical eval, identical nodes and identical PVs. It just seems to be compiled differently or
blocks of non relevant entries are removed from the 2.0 binary.
Code: Select all
LazySMP Version 2.0
by Daniel Pierce
uci
id name LazySMP Version 2.0
id author Daniel Pierce
option name Threads type spin default 1 min 1 max 64
uciok
isready
readyok
position startpos
go infinite
info depth 1 seldepth 1 score cp 32 nodes 21 nps 21000 time 1 pv b1c3
info depth 2 seldepth 2 score cp 34 nodes 64 nps 32000 time 2 pv b1c3 b7b6
info depth 3 seldepth 3 score cp 32 nodes 131 nps 43666 time 3 pv b1c3 d7d6 d2d3
info depth 4 seldepth 4 score cp 27 nodes 215 nps 53750 time 4 pv b1c3 e7e6 d2d3 d7d6
info depth 5 seldepth 5 score cp 73 nodes 965 nps 193000 time 5 pv g1f3 e7e6 b1c3 d7d6 c3e4
info depth 6 seldepth 6 score cp -4 nodes 2354 nps 392333 time 6 pv b1c3 g8f6 a1b1 d7d5 g1f3 b8c6
info depth 7 seldepth 7 score cp 14 nodes 3071 nps 438714 time 7 pv b1c3 g8f6 g1f3 b8c6 a1b1 d7d6 c3e4
info depth 8 seldepth 9 score cp -1 nodes 17352 nps 1735200 time 10 pv g1f3 b8c6 d2d3 e7e5 c1e3 g8f6 b1c3 f6d5
info depth 9 seldepth 10 score cp 20 nodes 21292 nps 1774333 time 12 pv g1f3 g8f6 b1c3 b8c6 d2d3 f6g4 c3e4 e7e6 e4d6
info depth 10 seldepth 11 score cp 6 nodes 38818 nps 2587866 time 15 pv b1c3 g8f6 d2d3 d7d6 c1g5 f6d7 g1f3 b8c6 g5e3 d7c5
info depth 11 seldepth 12 score cp 12 nodes 61411 nps 3070550 time 20 pv d2d3 b8c6 b1c3 e7e6 g1f3 f8b4 c1e3 g8f6 e3g5 b4c3 b2c3
info depth 12 seldepth 14 score cp 8 nodes 156851 nps 4613264 time 34 pv g1f3 e7e6 d2d4 b8c6 b1c3 f8b4 d4d5 e6d5 d1d5 b4c3 b2c3 g8f6
info depth 13 seldepth 15 score cp 15 nodes 461749 nps 5844924 time 79 pv b1c3 e7e6 g1f3 b8c6 e2e3 g8f6 d2d4 f6d5 c3d5 e6d5 e1e2 f8b4 f3e5
info depth 14 seldepth 16 score cp 5 nodes 1570882 nps 6600344 time 238 pv e2e3 d7d5 b1c3 b8c6 f1b5 d5d4 c3e2 d4e3 b5c6 b7c6 d2e3 c8e6 d1d8 a8d8 e2d4
info depth 15 seldepth 16 score cp 10 nodes 2263942 nps 6600413 time 343 pv e2e3 g8f6 b1c3 b8c6 f1b5 a7a6 b5c6 d7c6 g1e2 d8d6 f2f3 c8e6 e1f2 e8c8 e2d4
info depth 16 seldepth 20 score cp 7 nodes 8756103 nps 6678949 time 1311 pv b1c3 g8f6 e2e4 b8c6 g1f3 d7d5 e4d5 f6d5 f1b5 d5c3 d2c3 c8g4 d1d8 a8d8 b5c6 b7c6 e1g1
info depth 17 seldepth 21 score cp 8 nodes 13804055 nps 6548413 time 2108 pv b1c3 e7e6 d2d4 f8b4 e2e4 g8e7 f1d3 b8c6 g1e2 d7d6 c1g5 e8g8 f2f3 f7f6 g5e3 c8d7 e1f2
info depth 18 seldepth 22 score cp 10 nodes 23443833 nps 6460135 time 3629 pv b1c3 g8f6 e2e3 e7e6 d1f3 b8c6 f1b5 c6b4 b5a4 f8d6 g1e2 e8e7 d2d4 h8e8 e1g1 e6e5 d4e5 d6e5
info depth 19 seldepth 23 score cp 4 nodes 53063290 nps 6421017 time 8264 pv e2e3 g8f6 b1c3 b8c6 g1f3 d7d5 f1b5 d8d6 e1f1 c8d7 d1e2 c6b4 b5d7 f6d7 f3d4 e8c8 e2f3 e7e6 f3f7 b4c2
info depth 20 seldepth 25 score cp 5 nodes 128384228 nps 6418248 time 20003 pv e2e3 d7d5 b1c3 e7e6 d2d4 b8c6 g1f3 g8f6 f1d3 c6b4 c1d2 f8d6 c3e2 c8d7 d2c3 b4d3 c2d3 c7c6 e1g1 e8g8 e2f4
Code: Select all
LazySMP Version 3.0
by Daniel Pierce
uci
id name LazySMP Version 3.0
id author Daniel Pierce
option name Threads type spin default 1 min 1 max 64
uciok
isready
readyok
position startpos
go infinite
info depth 1 seldepth 1 score cp 32 nodes 21 nps 10500 time 2 pv b1c3
info depth 2 seldepth 2 score cp 34 nodes 64 nps 32000 time 2 pv b1c3 b7b6
info depth 3 seldepth 3 score cp 32 nodes 131 nps 43666 time 3 pv b1c3 d7d6 d2d3
info depth 4 seldepth 4 score cp 27 nodes 215 nps 53750 time 4 pv b1c3 e7e6 d2d3 d7d6
info depth 5 seldepth 5 score cp 73 nodes 965 nps 193000 time 5 pv g1f3 e7e6 b1c3 d7d6 c3e4
info depth 6 seldepth 6 score cp -4 nodes 2354 nps 392333 time 6 pv b1c3 g8f6 a1b1 d7d5 g1f3 b8c6
info depth 7 seldepth 7 score cp 14 nodes 3071 nps 438714 time 7 pv b1c3 g8f6 g1f3 b8c6 a1b1 d7d6 c3e4
info depth 8 seldepth 9 score cp -1 nodes 17352 nps 1735200 time 10 pv g1f3 b8c6 d2d3 e7e5 c1e3 g8f6 b1c3 f6d5
info depth 9 seldepth 10 score cp 20 nodes 21292 nps 1774333 time 12 pv g1f3 g8f6 b1c3 b8c6 d2d3 f6g4 c3e4 e7e6 e4d6
info depth 10 seldepth 11 score cp 6 nodes 38818 nps 2587866 time 15 pv b1c3 g8f6 d2d3 d7d6 c1g5 f6d7 g1f3 b8c6 g5e3 d7c5
info depth 11 seldepth 12 score cp 12 nodes 61411 nps 3070550 time 20 pv d2d3 b8c6 b1c3 e7e6 g1f3 f8b4 c1e3 g8f6 e3g5 b4c3 b2c3
info depth 12 seldepth 14 score cp 8 nodes 156851 nps 4481457 time 35 pv g1f3 e7e6 d2d4 b8c6 b1c3 f8b4 d4d5 e6d5 d1d5 b4c3 b2c3 g8f6
info depth 13 seldepth 15 score cp 15 nodes 461749 nps 5844924 time 79 pv b1c3 e7e6 g1f3 b8c6 e2e3 g8f6 d2d4 f6d5 c3d5 e6d5 e1e2 f8b4 f3e5
info depth 14 seldepth 16 score cp 5 nodes 1570882 nps 6600344 time 238 pv e2e3 d7d5 b1c3 b8c6 f1b5 d5d4 c3e2 d4e3 b5c6 b7c6 d2e3 c8e6 d1d8 a8d8 e2d4
info depth 15 seldepth 16 score cp 10 nodes 2263942 nps 6600413 time 343 pv e2e3 g8f6 b1c3 b8c6 f1b5 a7a6 b5c6 d7c6 g1e2 d8d6 f2f3 c8e6 e1f2 e8c8 e2d4
info depth 16 seldepth 20 score cp 7 nodes 8756103 nps 6638440 time 1319 pv b1c3 g8f6 e2e4 b8c6 g1f3 d7d5 e4d5 f6d5 f1b5 d5c3 d2c3 c8g4 d1d8 a8d8 b5c6 b7c6 e1g1
info depth 17 seldepth 21 score cp 8 nodes 13804055 nps 6523655 time 2116 pv b1c3 e7e6 d2d4 f8b4 e2e4 g8e7 f1d3 b8c6 g1e2 d7d6 c1g5 e8g8 f2f3 f7f6 g5e3 c8d7 e1f2
info depth 18 seldepth 22 score cp 10 nodes 23443833 nps 6495935 time 3609 pv b1c3 g8f6 e2e3 e7e6 d1f3 b8c6 f1b5 c6b4 b5a4 f8d6 g1e2 e8e7 d2d4 h8e8 e1g1 e6e5 d4e5 d6e5
info depth 19 seldepth 23 score cp 4 nodes 53063290 nps 6426461 time 8257 pv e2e3 g8f6 b1c3 b8c6 g1f3 d7d5 f1b5 d8d6 e1f1 c8d7 d1e2 c6b4 b5d7 f6d7 f3d4 e8c8 e2f3 e7e6 f3f7 b4c2
info depth 20 seldepth 25 score cp 5 nodes 128384228 nps 6399373 time 20062 pv e2e3 d7d5 b1c3 e7e6 d2d4 b8c6 g1f3 g8f6 f1d3 c6b4 c1d2 f8d6 c3e2 c8d7 d2c3 b4d3 c2d3 c7c6 e1g1 e8g8 e2f4
To me it looks like the guy(s) who already wanted LiFish to be tested at CCRL under the name 'EarlyEdition'.