New REBEL's
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Wolfgang
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Steve Maughan
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Re: New REBEL's
Brilliant — thanks Ed!
Is there any public information on how to make a NNUE evaluation function "aggressive". Is it simply feeding it lots of unbalanced games? Or maybe boosting the score of short decisive games?
— Steve
Is there any public information on how to make a NNUE evaluation function "aggressive". Is it simply feeding it lots of unbalanced games? Or maybe boosting the score of short decisive games?
— Steve
http://www.chessprogramming.net - Juggernaut & Maverick Chess Engine
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Guenther
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Re: New REBEL's
viewtopic.php?t=83309Steve Maughan wrote: ↑Wed Oct 09, 2024 11:19 am Brilliant — thanks Ed!
Is there any public information on how to make a NNUE evaluation function "aggressive". Is it simply feeding it lots of unbalanced games? Or maybe boosting the score of short decisive games?
— Steve
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Rebel
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- Full name: Ed Schröder
Re: New REBEL's
Both, plus recalculating every position with the help of ProDeo HCE evaluation.Steve Maughan wrote: ↑Wed Oct 09, 2024 11:19 am Brilliant — thanks Ed!
Is there any public information on how to make a NNUE evaluation function "aggressive". Is it simply feeding it lots of unbalanced games? Or maybe boosting the score of short decisive games?
— Steve
90% of coding is debugging, the other 10% is writing bugs.
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Steve Maughan
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Re: New REBEL's
Does Rebel's HCE have a super aggressive evaluation? If it does then I can see how it would help. Rebel has always had a great HCE, but is it super aggressive?Rebel wrote: ↑Wed Oct 09, 2024 1:02 pmBoth, plus recalculating every position with the help of ProDeo HCE evaluation.Steve Maughan wrote: ↑Wed Oct 09, 2024 11:19 am Brilliant — thanks Ed!
Is there any public information on how to make a NNUE evaluation function "aggressive". Is it simply feeding it lots of unbalanced games? Or maybe boosting the score of short decisive games?
— Steve
— Steve
http://www.chessprogramming.net - Juggernaut & Maverick Chess Engine
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Dann Corbit
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Re: New REBEL's
I got mine, thanks Ed
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
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Rebel
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- Full name: Ed Schröder
Re: New REBEL's
The first EAS version only used aggressive King Safety and aggressive Mobility, version 2.0 uses the whole eval. Don't ask me why it works better, I don't know. NNUE programming is trial on error. What goes inside of the training is beyond my understanding.Steve Maughan wrote: ↑Wed Oct 09, 2024 3:37 pmDoes Rebel's HCE have a super aggressive evaluation? If it does then I can see how it would help. Rebel has always had a great HCE, but is it super aggressive?Rebel wrote: ↑Wed Oct 09, 2024 1:02 pmBoth, plus recalculating every position with the help of ProDeo HCE evaluation.Steve Maughan wrote: ↑Wed Oct 09, 2024 11:19 am Brilliant — thanks Ed!
Is there any public information on how to make a NNUE evaluation function "aggressive". Is it simply feeding it lots of unbalanced games? Or maybe boosting the score of short decisive games?
— Steve
— Steve
90% of coding is debugging, the other 10% is writing bugs.
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nmcrazyim5
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Re: New REBEL's
Fantastic to see more EAS engines that are fun to analyze and play with. Is the new Rebel available in Linux/ ARM?
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Rebel
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Re: New REBEL's
No Linux, no ARM, just Windows.
90% of coding is debugging, the other 10% is writing bugs.
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Wolfgang
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