Code: Select all
Rank Name Elo + - games score oppo. draws ---------LOS----------
1 Glaurung 2.1 181 5 5 23346 77% -33 17% 100100100100100100100
2 Fruit 2.1 69 5 4 23345 64% -33 23% 0 100100100100100100
3 opponent-21.7 27 4 4 23346 59% -33 33% 0 0 99100100100100
4 Glaurung 1.1 SMP 14 5 5 23346 56% -33 21% 0 0 0 100100100100
5 Crafty-22.2R3 -31 3 4 38910 43% 20 22% 0 0 0 0 55 99100
6 Crafty-22.2R2 -31 4 4 38910 43% 20 22% 0 0 0 0 44 99100
7 Crafty-22.2R1 -37 4 4 38909 42% 20 23% 0 0 0 0 0 0 100
8 Arasan 10.0 -190 4 5 23346 29% -33 19% 0 0 0 0 0 0 0
I may go back and resurrect some old stuff and test in this same way, to see what null-move threat extension does,, or the old "cheap singular extensions" and such, since I kept all of that old code.
Meanwhile we need to get back to dealing with the new eval and get everything converted to the "fruit interpolation" approach and re-enable all the code...