12 Hours per game, "A Full Dozen" tournament - COM

Discussion of computer chess matches and engine tournaments.

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Martin Thoresen
Posts: 1833
Joined: Thu Jun 22, 2006 12:07 am

12 Hours per game, "A Full Dozen" tournament - COM

Post by Martin Thoresen »

A FULL DOZEN

Zap!Chess GUI
Intel Quadcore 3.4 GHz
512 MB Hash each
Ponder On
Balanced-12.ctg with 5 move limit
Double round robin (30 games)
6 Hours per side

The tenth and final round is finished.
0-1 Bright 0.3a 2CPU - Rybka 2.3.2.a 64-bit 2CPU
1-0 Crafty 22.0 64-bit 2CPU - Toga II 1.4.2SE 2CPU
½-½ Glaurung 2.0.1 64-bit 2CPU - Loop M1-T 64-bit 2CPU

Final standings after round 10 of 10:
9.5 Rybka 2.3.2.a 64-bit 2CPU
6.0 Loop M1-T 64-bit 2CPU
5.0 Toga II 1.4.2SE 2CPU
4.5 Glaurung 2.0.1 64-bit 2CPU
4.0 Bright 0.3a 2CPU
1.0 Crafty 22.0 64-bit 2CPU

The games from the tenth round can be downloaded here:

http://home.halden.net/mordor/dozen/A%2 ... %20R10.zip


The games from round one through ten can be downloaded here:

http://home.halden.net/mordor/dozen/A%2 ... 0R1-10.zip

Congratulations to Rybka for a very convincing victory. Toga was the only one able to steal a half point away from her. Crafty managed to beat Toga in the final round, to score it's first point.