Arzam wrote: ↑Wed Jul 08, 2026 7:19 am
Hi Jim, I just sent you a private message through Joseph regarding some thoughts on Android builds for high-performance engines. Looking forward to your future releases, thanks again for all your hard work for the community!
Arzam.
Hi, arzam.
My signal is weak, I dont know if its sent successfully, the sending message doing errors. I will verify it later if its successfully sent.
Thanks Jim for compiling Quirky and Prune, I really appreciate your effort specially on android. You may unable to produce android build on some engines but the effort and time you've spend trying to compile it, is priceless.
I discovered alternatives to provide a android working builds of rust/zig engines.
Recently I tell Cinder Chess Engine to provide a linux-aarch64 static musl self-contained binary, It successfully works on my phone!
this idea i discovered from coda-linux-aarch64 static binary that works on my phone. I assume other rust engine could do the same way. that is why i reachout cinder this information and successed.
Could you try linux-aarch64 static binary of Tcheran?
can you convert this C++ engines too? to provide a static musl self-contained builds?