chrisw wrote: ↑Wed Apr 23, 2025 3:20 pm
Would be fun to have a panel (reasonably strong humans?) which took a few selected games from the strong EAS programs and awarded (somehow) a brilliancy prize or two.
For this, I recommend using my Interesting Wins Search Tool. It uses the same sac-search as the EAS-tool, but does no statistics, so it is way faster. And it sorts the games better.
https://www.sp-cc.de/files/interesting_ ... ch_tool.7z
Here some details from the ReadMe:
The 2 output-files of the IWS-Tool contain different types of wins:
interesting_wins.pgn contains:
1) Queen Sacrifices, followed by
2) 5+ PawnUnit Sacrifices, followed by
3) 4 PawnUnit Sacrifices, followed by
4) 3 PawnUnit Sacrifices, followed by
5) 2 PawnUnit Sacrifices, followed by
6) 1 PawnUnit Sacrifices, followed by
7) Games, ended before endgame (material) was reached, followed by
8) Games with material imbalance (Rook vs. Bishop and 2 pawns for example)
very_interesting_wins.pgn contains: same as above, but without category 6 and 8 (1 PawnUnit sacs and Material
imbalance), because, if the IWS-Tool is used on huge databases, the interesting_wins.pgn-file can be very
huge, too.
The games in the output-files are sorted in 2 ways:
First: The games are sorted by categories (category 1 is followed by category 2, 3, ... etc.).
Second: In each category, the games are sorted by length (0-19 moves, followed by 20-29 moves, followed by
30-39 moves... and so on, up to 120 moves and beyond). So, in each category, the shortest wins are at the
beginning and followed by the longer wins...
And, there are no double games in one output-file: If a game fits more than one category, it is stored
in the lowest category, all other apperances of this game in higher categories are deleted.
For example: A game contains a 3 PawnUnit-Sacrifice and is won before the endgame material is reached:
This game is stored in category 4 (= 3 PawnUnit Sacrifices) and not in category 7...
And each games gets a new Annotator-Tag, so it is clear, which category the game belongs to.
One of these 8 tags is added to each game-notation:
[Annotator "IWS-Tool: Queen Sacrifice found in this game"]
[Annotator "IWS-Tool: 5+ PawnUnits Sacrifice found in this game"]
[Annotator "IWS-Tool: 4 PawnUnits Sacrifice found in this game"]
[Annotator "IWS-Tool: 3 PawnUnits Sacrifice found in this game"]
[Annotator "IWS-Tool: 2 PawnUnits Sacrifice found in this game"]
[Annotator "IWS-Tool: 1 PawnUnit Sacrifice found in this game"]
[Annotator "IWS-Tool: Game ended before endgame (material)"]
[Annotator "IWS-Tool: Material imbalance found in this game"]