New engine releases & news H1 2022

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Guenther
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Re: New engine releases & news H1 2022

Post by Guenther »

https://rwbc-chess.de

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alex67a
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Re: New engine releases & news H1 2022

Post by alex67a »

Don't work on my PC: problems with ntdll.dll
Guenther
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Re: New engine releases & news H1 2022

Post by Guenther »

alex67a wrote: Sun Jun 12, 2022 1:26 pm Don't work on my PC: problems with ntdll.dll
I have already reported this at the CCRL forum to the author soon after after my post :)

http://kirill-kryukov.com/chess/discuss ... 46#p127427
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tcusr
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Re: New engine releases & news H1 2022

Post by tcusr »

i found this by chance: https://github.com/JLErvin/purple
it does not seem to be on CCRL
Guenther
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Re: New engine releases & news H1 2022

Post by Guenther »

tcusr wrote: Sun Jun 12, 2022 3:32 pm i found this by chance: https://github.com/JLErvin/purple
it does not seem to be on CCRL
I think it is not ready to play games at all.
IIRC I compiled rev 87 and 108, but even until now (just rev 110)
it still does not even recognize time commands.
https://github.com/JLErvin/purple/search?q=time

There were more things I don't remember now, but I discarded it
as it has no release version code too.

Out of curiosity I compiled current rev 110.

[pgn][Event "My Tournament"]
[Site "RWBC-CAPPUCCINO Win7U64 Q8200 2.33Ghz"]
[Date "2022.06.12"]
[Round "1.1.1"]
[White "Purple_r110-64"]
[Black "Youk_105"]
[Result "1/2-1/2"]
[ECO "A00"]
[GameDuration "00:01:50"]
[GameEndTime "2022-06-12T19:09:25.204 Mitteleuropäische Sommerzeit"]
[GameStartTime "2022-06-12T19:07:34.260 Mitteleuropäische Sommerzeit"]
[Opening "Anderssen's Opening"]
[PlyCount "15"]
[Termination "adjudication"]
[TimeControl "120+2"]

1. a3 e6 {24.38s} 2. b3 Qh4 {8.44s} 3. c3 {0.89s} Qe4 {18.62s} 4. d3 {0.85s}
Qf5 {7.84s} 5. e3 {1.12s} d5 {14.13s} 6. f3 {3.18s} Be7 {9.92s} 7. g3 {3.03s}
g5 {10.13s} 8. h3 {4.08s, Draw by adjudication: user decision} 1/2-1/2[/pgn]
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Damir
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Re: New engine releases & news H1 2022

Post by Damir »

I think you better delete this engine from your chronology. :lol:
Guenther
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Re: New engine releases & news H1 2022

Post by Guenther »

Damir wrote: Sun Jun 12, 2022 7:41 pm I think you better delete this engine from your chronology. :lol:
It never was in...

May be you missed that I replied to Mateo (tcusr)?
I explained to him why it is not in the chronology.
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Damir
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Re: New engine releases & news H1 2022

Post by Damir »

But you also wrote that you compiled it and tried it anyway... I suppose by know you have already deleted it from your comp. :)
Guenther
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Re: New engine releases & news H1 2022

Post by Guenther »

tcusr wrote: Sun Jun 12, 2022 3:32 pm i found this by chance: https://github.com/JLErvin/purple
it does not seem to be on CCRL
I am waiting for this:
https://github.com/upsidedown8/avocado

Ofc I have already compiled a dev version for me.
I like avocados :)
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tcusr
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Re: New engine releases & news H1 2022

Post by tcusr »

Guenther wrote: Sun Jun 12, 2022 6:55 pm
tcusr wrote: Sun Jun 12, 2022 3:32 pm i found this by chance: https://github.com/JLErvin/purple
it does not seem to be on CCRL
I think it is not ready to play games at all.
IIRC I compiled rev 87 and 108, but even until now (just rev 110)
it still does not even recognize time commands.
https://github.com/JLErvin/purple/search?q=time

There were more things I don't remember now, but I discarded it
as it has no release version code too.

Out of curiosity I compiled current rev 110.

[pgn][Event "My Tournament"]
[Site "RWBC-CAPPUCCINO Win7U64 Q8200 2.33Ghz"]
[Date "2022.06.12"]
[Round "1.1.1"]
[White "Purple_r110-64"]
[Black "Youk_105"]
[Result "1/2-1/2"]
[ECO "A00"]
[GameDuration "00:01:50"]
[GameEndTime "2022-06-12T19:09:25.204 Mitteleuropäische Sommerzeit"]
[GameStartTime "2022-06-12T19:07:34.260 Mitteleuropäische Sommerzeit"]
[Opening "Anderssen's Opening"]
[PlyCount "15"]
[Termination "adjudication"]
[TimeControl "120+2"]

1. a3 e6 {24.38s} 2. b3 Qh4 {8.44s} 3. c3 {0.89s} Qe4 {18.62s} 4. d3 {0.85s}
Qf5 {7.84s} 5. e3 {1.12s} d5 {14.13s} 6. f3 {3.18s} Be7 {9.92s} 7. g3 {3.03s}
g5 {10.13s} 8. h3 {4.08s, Draw by adjudication: user decision} 1/2-1/2[/pgn]
a3 is a solid choice. followed by a stunning variation of the hippopotamus defence, i might add.

jokes apart, i did not try it the engine because i don't have the stuff needed to compile rust :/