I finally programmed my 1st very weak Engine

Discussion of anything and everything relating to chess playing software and machines.

Moderator: Ras

Chessqueen
Posts: 5685
Joined: Wed Sep 05, 2018 2:16 am
Location: Moving
Full name: Jorge Picado

I finally programmed my 1st very weak Engine

Post by Chessqueen »

I have not done any programming since I left the Air Force back in 2004, but anyway I decided to call it ChessPawn which is about 980 at the most and I gave it a Rook odds. I will not make this very weak version available since it was for my own curiosity and I do not have any plan to make any stronger version either.

User avatar
Steve Maughan
Posts: 1277
Joined: Wed Mar 08, 2006 8:28 pm
Location: Florida, USA

Re: I finally programmed my 1st very weak Engine

Post by Steve Maughan »

Congrats on the new addiction! In all seriousness, creating an engine that plays chess is something to be proud of.

Steve
http://www.chessprogramming.net - Juggernaut & Maverick Chess Engine
Chessqueen
Posts: 5685
Joined: Wed Sep 05, 2018 2:16 am
Location: Moving
Full name: Jorge Picado

Re: I finally programmed my 1st very weak Engine

Post by Chessqueen »

Steve Maughan wrote: Tue Jul 06, 2021 3:00 pm Congrats on the new addiction! In all seriousness, creating an engine that plays chess is something to be proud of.

Steve

This is a small chess engine of only 2200 characters of source-code, I only implemented a hash transposition table, checking of the legality of the input moves, and FIDE rules. I knew that is was going to be very weak since I only spent 10 days and it was to satisfy my curiosity, but no desire to work on it any further, I might modify it and create a Minichess engine on a 6x6 board where the pawn can only move one space eliminating one bishop and one knight on each side for curiosity to play against it. :roll: