Win7 SP1, Intel Core i5 760 (Nehalem) 2.95 GHz, 4 core / 4 threads, 4 GB RAM.
I usually run tournaments in two or three threads. Tournaments from a large number of games usually start at 16s + 0.08s or 4s + 0.02s time controls.
Not. I even disable all logs.
BSG slows down even if you just create a tournament of 10,000 games and do not start it. The size of the RAM used by BSG increases, and during the tournament it becomes much larger. It seems to me that there are problems with loading .json files, where starting positions and played games are stored. These files are getting too large.
At least at the start of 2000 game tournaments, BSG's lag stops. Maybe if you have a more powerful computer, you should run a tournament of 50,000 games to see the slowdown.