Hai wrote: ↑Thu Mar 05, 2020 2:00 pm
It's funny to see what's going on here.
I only wanted to mention I have 1.g4 down to -1.11 with LC0.
It's a draw.
And I have completely other variations.
Don't post them yet, we're looking for an opponent that would be willing to defend 1.g4, so it's great to have you here. If you've found a drawing line that nobody has we'd love to see it played in a game.
You know, of course, I've planned on playing all the time. Right?
The only question is which line to play.
Do be advised that I have to move my OS to a new drive ( so I may be down for a bit ) AND I still have more hardware to install. If it all fits in the case then I'm good. If it doesn't I'll have to tear it all apart and put it in a new case!
Only 2 defining forces have ever offered to die for you.....Jesus Christ and the American Soldier. One died for your soul, the other for your freedom.
Zenmastur wrote: ↑Fri Mar 06, 2020 2:40 am
You know, of course, I've planned on playing all the time. Right?
I thought your plan was that in your challenge I posted a mate in 32 and you'd go like "ha! that's 5 moves off, now Ovyron has to defend 1.g4!" I took your messages about being unable to find a single promising endgame as a signal that you'd not want to play the white side!
What surprises me about Hai's claim is that he's talking about low scoring lines, that white can force its way into a line that engines can't push beyond -1.20. I always expected that a draw line would lead to some -2.80 scoring line where black can't make progress, so I suspect Hai has a critical line missing.
Zenmastur wrote: ↑Fri Mar 06, 2020 2:40 am
You know, of course, I've planned on playing all the time. Right?
I thought your plan was that in your challenge I posted a mate in 32 and you'd go like "ha! that's 5 moves off, now Ovyron has to defend 1.g4!" I took your messages about being unable to find a single promising endgame as a signal that you'd not want to play the white side!
What surprises me about Hai's claim is that he's talking about low scoring lines, that white can force its way into a line that engines can't push beyond -1.20. I always expected that a draw line would lead to some -2.80 scoring line where black can't make progress, so I suspect Hai has a critical line missing.
The problem with Lc0 is it can't see very deep. It's just not fast enough, but who knows, maybe he found a way around that. I've actually been testing Lc0 of late, Just on my CPU as my graphics card is on it's last leg. I do plan on get a new one but I'm waiting for the new RTX 3000 series of cards. Even if they only give the same speed they will draw less power, which is important if you plan on running it 24/7.
On my CPU I'm getting 5k-10k NPS on 128x10 nets, sometimes as high as 20K NPS. On big nets 512x40 it really slows down. I'm lucky to get 100 nps. The small nets are too weak to be useful and the biggest nets are too slow to use. 256x20 nets run at 2K - 5K nps most of the time. So they're next on my test list. The problem is, you can only run 1 computer match at a time (maybe 2 to 4 but thats stretching it). Using AB engines I can run tons of games. I started a 10,000 game SF match with the wrong parameters. It finished in a few minutes. I thought cutechess died. But, it had actually finished the match. I had accidentally set the depth to 3 plies. Which is good if you need a bunch of games for training etc.
Do you know what net mmt is using?
Regards,
Zenmastur
Only 2 defining forces have ever offered to die for you.....Jesus Christ and the American Soldier. One died for your soul, the other for your freedom.
Zenmastur wrote: ↑Fri Mar 06, 2020 4:49 am
The small nets are too weak to be useful and the biggest nets are too slow to use.
Are they? With interactive analysis I've managed to use just 23nps to predict Leela's moves on faster hardware. It's like Leela wants to get some place and you can figure out what place it is, and then a tricycle is fast enough to get there. Specially when Leela wants to lose the game very badly, after showing her the variations she'd have picked a different move in a previous position, presumably a faster net would have seen the losing variation and switched earlier without needing user interaction, but we're still on the same lines.
Still waiting for someone to prove me wrong and beat me by reaching a position where you absolutely need a faster Leela, THEN my hardware upgrade would be the graphics card...
Zenmastur wrote: ↑Fri Mar 06, 2020 4:49 amI had accidentally set the depth to 3 plies. Which is good if you need a bunch of games for training etc.
Really? Around here even depth 19 is nothing but garbage... to the point ignoring the data is better than using it in any way...
Zenmastur wrote: ↑Fri Mar 06, 2020 4:49 amDo you know what net mmt is using?
zullil wrote: ↑Thu Mar 05, 2020 12:19 pm
Just for fun, I've started a game between Stockfish-dev (with Contempt = 0) and Stockfish-dev (with default Contempt = 24). The starting position has Black to move after 1. g4 d5 2. g5. Each side has 20 threads, 32 GB hash and 6-man Syzygy tables. Pondering is disabled. The time control is game-in-12-hours for each side.
Here's where things are now. Probably very few updates before the game is concluded.
1. g4 book d5 book
2. g5 book e5 +1.30/46 2484s
3. d4 -1.21/47 1834s exd4 +1.40/44 217s
Nice, I started one a couple of days ago with a g4 "opening book" I made but with much shorter time controls.
My claim: the initial position is checkmate in 27 moves at least.
I think I can prove it for any black best defensive moves.
Andreas
Sorry, I didn't get much work done on your lines today. I guess I should post something so here is the first un resolved issue I have with your first solution, the 38. ... Kg6 line:
Working from the bottom up,when I got to move 43. I found the move 43. ... Ba5. I didn't work on this too much. But it seems to be a problem. But I haven't finished my analysis of the moves above move 43.
Regards,
Zenmastur
Only 2 defining forces have ever offered to die for you.....Jesus Christ and the American Soldier. One died for your soul, the other for your freedom.
Zenmastur wrote: ↑Fri Mar 06, 2020 4:49 am
The small nets are too weak to be useful and the biggest nets are too slow to use.
Are they? With interactive analysis I've managed to use just 23nps to predict Leela's moves on faster hardware. It's like Leela wants to get some place and you can figure out what place it is, and then a tricycle is fast enough to get there. Specially when Leela wants to lose the game very badly, after showing her the variations she'd have picked a different move in a previous position, presumably a faster net would have seen the losing variation and switched earlier without needing user interaction, but we're still on the same lines.
They might be OK for predicting a move at low depth, but if your opponent is using a big net and multiple GPU's I don't think it would be of much use. You definitely can't use it to play engine matches with. I tried that and one couldn't mate the other in a KQK endgame!
After watching them do fine in the opening and then blunder away their wins I had seen enough!
Ovyron wrote: ↑Fri Mar 06, 2020 4:59 am
Still waiting for someone to prove me wrong and beat me by reaching a position where you absolutely need a faster Leela, THEN my hardware upgrade would be the graphics card...
I guess you need Leela more than I. I can run it on the CPU at speeds fast enough for overnight analysis. e.g. 5000 NPS X 8 hours X 3600 seconds = 144M nodes. So I would actually have to drop the number of cores to something like 6 to keep it from running out of memory. Which means I can run SF on the same position at the same time. So when I wake in thew morning I can have both opinions.
Zenmastur wrote: ↑Fri Mar 06, 2020 4:49 amI had accidentally set the depth to 3 plies. Which is good if you need a bunch of games for training etc.
Ovyron wrote: ↑Fri Mar 06, 2020 4:59 amReally? Around here even depth 19 is nothing but garbage... to the point ignoring the data is better than using it in any way...
I guess that depends on how you plan on using the data. If you have enough "garbage" games you can actually extract good data from it. IIRC I only used 5 cores and a few minutes to get 10,000 games. If I used all cores I could generate something like 1,000,000 games over night.
Only 2 defining forces have ever offered to die for you.....Jesus Christ and the American Soldier. One died for your soul, the other for your freedom.
My claim: the initial position is checkmate in 27 moves at least.
I think I can prove it for any black best defensive moves.
Andreas
Sorry, I didn't get much work done on your lines today. I guess I should post something so here is the first un resolved issue I have with your first solution, the 38. ... Kg6 line:
Working from the bottom up,when I got to move 43. I found the move 43. ... Ba5. I didn't work on this too much. But it seems to be a problem. But I haven't finished my analysis of the moves above move 43.
Regards,
Zenmastur
I started a search of this position with a large TT and it resolved the issue I posted above in about 30 minutes...
So, I'll continue vetting the upper portion.
Only 2 defining forces have ever offered to die for you.....Jesus Christ and the American Soldier. One died for your soul, the other for your freedom.