I ran the STS test with MEA and compared with the results of (good old) Fruit 2.1

http://rebel13.nl/lczero.html
Not bad at all for a start, will run it again when a new approved network version becomes available.
Just inform me.
Moderator: Ras
The FX 1800 isn't supported by tensorflow, which requires a card scoring 3.5 or higher on this page:
3.0 capability is enough. Problem is Quadro FX 1800 is not even listed as CUDA capable, i.e. NVIDIA simply doesn't provide CUDA support for it.Jesse Gersenson wrote: ↑Thu Jun 14, 2018 2:49 pmThe FX 1800 isn't supported by tensorflow, which requires a card scoring 3.5 or higher on this page:
https://developer.nvidia.com/cuda-gpus#collapse2
Actually, 3.0 is possible with a custom compile of tensorflow.
Am not certain this is why that card isn't working.
(reference: https://www.tensorflow.org/install/)
Code: Select all
A. Processor
Brand : Intel(R) Core(TM) i7-5960X CPU @ 4.00GHz
Arch : X86_64
Count : 16
B. Engine settings
Threads : 2
Hash (mb) : 128
Time(s)/pos : 1.0
C. Test set
Filename : STS.epd
NumPos : 1500
D. Results
Engine : Rating Top1 MaxTop1 Top1Rate Score MaxScore ScoreRate
LC0-090618-395 : 2884 1081 1500 0.721 12324 15000 0.822
Code: Select all
A. Processor
Brand : Intel(R) Core(TM) i7-6950X CPU @ 4.00GHz
Arch : X86_64
Count : 20
B. Engine settings
Threads : 10
Hash (mb) : 128
Time(s)/pos : 1.0
C. Test set
Filename : STS.epd
NumPos : 1500
D. Results
Engine : Rating Top1 MaxTop1 Top1Rate Score MaxScore ScoreRate
Nightmare v7.80 : 2884 1078 1500 0.719 12213 15000 0.814
Is your engine private or available somewhere? I'd love to run it through my leagues, if it's ~3000 elo it's good enough to survive and even climb up a couple of leagues.Joost Buijs wrote: ↑Thu Jun 14, 2018 3:12 pm Out of curiosity I ran STS with the latest LC0 on my GTX-1080ti, 1 sec. per move only because 10 secs. takes me too long.
I have the impression that LC0 doesn't make full use of movetime 1000 and that it uses less, more like 700 msec. or so, maybe this has something to do with a fixed number of playouts? Certainly something that can be improved.Code: Select all
A. Processor Brand : Intel(R) Core(TM) i7-5960X CPU @ 4.00GHz Arch : X86_64 Count : 16 B. Engine settings Threads : 2 Hash (mb) : 128 Time(s)/pos : 1.0 C. Test set Filename : STS.epd NumPos : 1500 D. Results Engine : Rating Top1 MaxTop1 Top1Rate Score MaxScore ScoreRate LC0-090618-395 : 2884 1081 1500 0.721 12324 15000 0.822
In 2013 I used STS to tune my own engine, I didn't change anything in the evaluation function since, with Nightmare the result is as follows:
According to STS, LC0 with network 395 on a 1080ti is roughly comparable to my own engine on 10x 4GHz. threads, which is remarkable.Code: Select all
A. Processor Brand : Intel(R) Core(TM) i7-6950X CPU @ 4.00GHz Arch : X86_64 Count : 20 B. Engine settings Threads : 10 Hash (mb) : 128 Time(s)/pos : 1.0 C. Test set Filename : STS.epd NumPos : 1500 D. Results Engine : Rating Top1 MaxTop1 Top1Rate Score MaxScore ScoreRate Nightmare v7.80 : 2884 1078 1500 0.719 12213 15000 0.814
I really don't know what the CCRL rating of Nightmare is because I never cared to have it tested, according to my own tests it is roughly 3000 Elo 40/40.
It is a private engine, mainly used to run in the monthly HGM tournament and the ACCA tournaments. The problem is that most things are hard coded and that I never took the time to implement parameter setup via UCI, for me no problem, but for others it is unusable.CMCanavessi wrote: ↑Thu Jun 14, 2018 3:20 pm Is your engine private or available somewhere? I'd love to run it through my leagues, if it's ~3000 elo it's good enough to survive and even climb up a couple of leagues.
Awesome!Joost Buijs wrote: ↑Thu Jun 14, 2018 3:54 pmIt is a private engine, mainly used to run in the monthly HGM tournament and the ACCA tournaments. The problem is that most things are hard coded and that I never took the time to implement parameter setup via UCI, for me no problem, but for others it is unusable.CMCanavessi wrote: ↑Thu Jun 14, 2018 3:20 pm Is your engine private or available somewhere? I'd love to run it through my leagues, if it's ~3000 elo it's good enough to survive and even climb up a couple of leagues.
A couple of years ago I started working on a new version from scratch, the past 2 years I had other obligations, but since a few months I'm working on the engine again. I still have to do the positional evaluation, but for the rest is everything finished including the UCI protocol. When everything is finished and I'm satisfied with it, I will probably release it.
390 looks obviously better, see:CMCanavessi wrote: ↑Thu Jun 14, 2018 1:06 pm Interesting results!
Would you run net 390 and/or 395 to see if there's any improvement? They are the strongest networks (in actual game play) so far.