Currently I have Glaurung 2.1 slaughtering Naum 3.1 by +7 =1 +1 at blitz (3m+1s). It's early days but Tord's baby may be a big improvement! What do other have?
Cheers,
Steve
Glaurung 2.1 v Naum 3.1
Moderator: Ras
-
- Posts: 1297
- Joined: Wed Mar 08, 2006 8:28 pm
- Location: Florida, USA
-
- Posts: 1627
- Joined: Thu Mar 09, 2006 12:35 pm
Re: Glaurung 2.1 v Naum 3.1
For now it was slaughtering me +8 =0 -0 BUT at Knight handicap games in favor of Glaurung! 4+2" is the time.Steve Maughan wrote:Currently I have Glaurung 2.1 slaughtering Naum 3.1 by +7 =1 +1 at blitz (3m+1s). It's early days but Tord's baby may be a big improvement! What do other have?
I'm not giving Glaurung a Knight more because i'm so much better than it is, NO, for God's sake.

And in the 9th game surprise! I drew it! Later i lost another 3 so now i am on +11 =1 -0 form Glaurung's perspective.
I'm playing with white every game(Glaurung obviously with black) and the starting position is:
[d]rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/R1BQKBNR w KQkq - 0 1
The only game i drew is the following.
[Event "Blitz:4'+2"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "George"]
[Black "Glaurung 2.1"]
[Result "1/2-1/2"]
[SetUp "1"]
[FEN "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/R1BQKBNR w KQkq - 0 1"]
[PlyCount "78"]
[TimeControl "240+2"]
{128MB, USER} 1. e4 {0} e6 {-3.64/15 22} 2. d4 {2} Nf6 {-3.54/14 11} 3. Bd3 {2}
d6 {-3.47/14 18} 4. Nf3 {1} Be7 {-3.43/14 7} 5. g4 {4} O-O {-4.13/14 9} 6. g5 {
1} Nfd7 {-4.19/14 8} 7. h4 {17} c5 {-4.58/13 6} 8. c3 {5} Nc6 {-4.60/13 7} 9.
a3 {7} Qb6 {-5.00/13 6} 10. Bd2 {5} Qxb2 {-6.05/14 9} 11. Rb1 {2} Qxa3 {
-1.05/15 5} 12. Ra1 {2} Qb2 {-0.78/15 6} 13. Rb1 {1} Nb4 {-0.96/15 8} 14. cxb4
{26} Qa3 {-0.62/15 10} 15. Be2 {7} c4 {-0.62/14 5} 16. Bxc4 {11} Nb6 {
-0.70/16 8} 17. Ra1 {15} Qxa1 {-0.58/15 4} 18. Qxa1 {1} Nxc4 {-0.66/10 0} 19.
h5 {3} d5 {-0.66/14 7} 20. Qc3 {13} a5 {-0.84/13 8} 21. bxa5 {2} Rxa5 {
-0.84/13 6} 22. Bc1 {17} Ra4 {-0.58/12 5} 23. Qb3 {6} Ra1 {-0.41/13 6} 24. O-O
{5} dxe4 {-0.35/14 6} 25. Qxc4 {1} exf3 {-0.09/14 5} 26. Qc7 {4} Re8 {
-0.09/14 4} 27. h6 {27} b5 {-0.07/13 8} 28. Kh1 {3} Bxg5 {-1.39/13 5} 29. Rg1 {
1} Rxc1 {-0.84/14 4} 30. Rxc1 {1} Bxc1 {-0.49/15 3} 31. Qxc1 {1} gxh6 {
-0.43/17 5} 32. Qc6 {12} Rf8 {0.00/18 4} 33. Qxb5 {1} Kg7 {0.00/18 4} 34. Qe5+
{1} f6 {0.00/20 4} 35. Qc7+ {2} Kg6 {0.00/20 5} 36. Qg3+ {3} Kf7 {0.00/21 4}
37. Qc7+ {2} Kg6 {0.00/23 4} 38. Qg3+ {1} Kf7 {0.00/23 5} 39. Qc7+ {1} Kg6 {
0.00/24 4} 1/2-1/2
As you can see there was one point where Glaurung gave itself a +6.05/14 score.
But it grabbed a poisoned Pawn at move 10, and its score fell rapidly.
It still believed it had the small advantage but my surprise for it move 28.Kh1!! secured the draw for me....
After his son's birth they've asked him:
"Is it a boy or girl?"
YES! He replied.....
"Is it a boy or girl?"
YES! He replied.....
-
- Posts: 786
- Joined: Sun Apr 16, 2006 9:09 pm
Glaurung 2.1 Gauntlet
I have decided to test Glaurung against 4 strong engines (not the TOP ones, except Toga), one of the commercial. My expectations before the test:
60% against Bright-0.3a and WildCat 8
50% against Loop 13.6 and
30% against the very strong Toga II 1.4.2JD
Hardware: Quad 6700
Ponder: Off
Gui: Hiarcs 12
Book: All programmes with Hiarcs12 book.
25 minutes per game
NO tablebases.
The results:
2008Glaurung2.1 2008
Glaurung 2.1 (JA) - bright-0.3a 7.0 - 3.0 +5/-1/=4 70.00%
Glaurung 2.1 (JA) - Loop 13.6(x4) 6.0 - 4.0 +3/-1/=6 60.00%
Glaurung 2.1 (JA) - Toga II 1.4.2JD 3.5 - 6.5 +0/-3/=7 35.00%
Glaurung 2.1 (JA) - WildCat 8 UCI 7.0 - 3.0 +6/-2/=2 70.00%
Glaurung performed better than my expectations in all four matches. I will test it again soon.
... a minor suggestion: I realized that G2.1 tends to 'overestimate' some positions in the endgame where not only a human, but also the other programmes clearly evaluate as 0,00. For example when different color bishops are in place.
A very good program indeed, with a substantial improvement over the previous version. Very well done, Tord!!.
Regards from Barcelona.
Tom.
60% against Bright-0.3a and WildCat 8
50% against Loop 13.6 and
30% against the very strong Toga II 1.4.2JD
Hardware: Quad 6700
Ponder: Off
Gui: Hiarcs 12
Book: All programmes with Hiarcs12 book.
25 minutes per game
NO tablebases.
The results:
2008Glaurung2.1 2008
Glaurung 2.1 (JA) - bright-0.3a 7.0 - 3.0 +5/-1/=4 70.00%
Glaurung 2.1 (JA) - Loop 13.6(x4) 6.0 - 4.0 +3/-1/=6 60.00%
Glaurung 2.1 (JA) - Toga II 1.4.2JD 3.5 - 6.5 +0/-3/=7 35.00%
Glaurung 2.1 (JA) - WildCat 8 UCI 7.0 - 3.0 +6/-2/=2 70.00%
Glaurung performed better than my expectations in all four matches. I will test it again soon.
... a minor suggestion: I realized that G2.1 tends to 'overestimate' some positions in the endgame where not only a human, but also the other programmes clearly evaluate as 0,00. For example when different color bishops are in place.
A very good program indeed, with a substantial improvement over the previous version. Very well done, Tord!!.
Regards from Barcelona.
Tom.
-
- Posts: 2993
- Joined: Wed Mar 08, 2006 10:09 pm
- Location: Germany
- Full name: Werner Schüle
Re: Glaurung 2.1 - TogaII142JD-1cpu
Hi Tom,
I am not sure which Glaurung version you used (64 bit?).
Here an interim result for CEGT 40/20
1 TogaII142JD-1cpu 2200 ½11½11½00½01½1½00½10 10.5/20
2 Glaurung 2.1 w32 1CPU 2200 ½00½00½11½10½0½11½01 9.5/20
Here Glaurung scored much better - but I know, only 20 games...
regards
I am not sure which Glaurung version you used (64 bit?).
Here an interim result for CEGT 40/20
1 TogaII142JD-1cpu 2200 ½11½11½00½01½1½00½10 10.5/20
2 Glaurung 2.1 w32 1CPU 2200 ½00½00½11½10½0½11½01 9.5/20
Here Glaurung scored much better - but I know, only 20 games...
regards
Werner
-
- Posts: 9773
- Joined: Wed Mar 08, 2006 8:44 pm
- Location: Amman,Jordan
Re: Glaurung 2.1 - TogaII142JD-1cpu
Hi Werenr,Werner wrote:Hi Tom,
I am not sure which Glaurung version you used (64 bit?).
Here an interim result for CEGT 40/20
1 TogaII142JD-1cpu 2200 ½11½11½00½01½1½00½10 10.5/20
2 Glaurung 2.1 w32 1CPU 2200 ½00½00½11½10½0½11½01 9.5/20
Here Glaurung scored much better - but I know, only 20 games...
regards
I was also surprised at Glaurung's 30% against Toga,something must be wrong....
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
Re: Glaurung 2.1 - TogaII142JD-1cpu
well 20 games is probably better than 10Werner wrote: Here Glaurung scored much better - but I know, only 20 games...
regards
-
- Posts: 9773
- Joined: Wed Mar 08, 2006 8:44 pm
- Location: Amman,Jordan
Re: Glaurung 2.1 - TogaII142JD-1cpu
The thing is that I don't think that the gap is that big between Glaurung and Toga....krazyken wrote:well 20 games is probably better than 10Werner wrote: Here Glaurung scored much better - but I know, only 20 games...
regards
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
Re: Glaurung 2.1 - TogaII142JD-1cpu
That's what I'm saying, Tom only had 10 games... so 35% is within the margin of being nearly equalDr.Wael Deeb wrote:The thing is that I don't think that the gap is that big between Glaurung and Toga....krazyken wrote:well 20 games is probably better than 10Werner wrote: Here Glaurung scored much better - but I know, only 20 games...
regards
Re: Glaurung 2.1 v Naum 3.1
I ran a 100 game match against Strelka 2.0 (from fixed positions) at 2m+1s on my PIV 3.2 Ghz and the result was 61-39 in favor of Strelka.Steve Maughan wrote:Currently I have Glaurung 2.1 slaughtering Naum 3.1 by +7 =1 +1 at blitz (3m+1s). It's early days but Tord's baby may be a big improvement! What do other have?
Cheers,
Steve
-
- Posts: 1808
- Joined: Wed Mar 08, 2006 9:19 pm
- Location: Oslo, Norway
Re: Glaurung 2.1 - TogaII142JD-1cpu
Hello Wael,Dr.Wael Deeb wrote:I was also surprised at Glaurung's 30% against Toga,something must be wrong....
No reason to suspect anything wrong. 30% for Glaurung in a 100 game match would indicate something wrong, but 3.5 points in 10 games is nothing unusual. Even 2/10 wouldn't be very remarkable; almost everything is possible in a 10-game match.
Tord