Pawn storms

Discussion of anything and everything relating to chess playing software and machines.

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Rowen
Posts: 108
Joined: Tue Nov 15, 2016 1:19 pm
Location: Cheshire, England

Pawn storms

Post by Rowen »

Anyone know of any engine or engine parameters/personalities that like to engage in pawn storms?
Jjaw
Posts: 88
Joined: Thu Jul 29, 2021 4:48 pm
Full name: Joe Louvier

Re: Pawn storms

Post by Jjaw »

Use a chees engine that has parameters for passed pawns , pawn structure , mobility and material. I have gotten close to a pawn storm engine by playing with variations of these parameters. Usual range on these parameters is 0 to 200. I recommend fruit 2.3.1.
jefk
Posts: 1052
Joined: Sun Jul 25, 2010 10:07 pm
Location: the Netherlands
Full name: Jef Kaan

Re: Pawn storms

Post by jefk »

in Rodent III there's also a pawnstorm (UCI) parameter, besides many other parameters btw

with my (rather scarce) human chess knowledge i thought that pawn storms are only useful in closed
positions; pushing pawns in front of your king can be dangerous, especially in open positions.
In closed positions it makes sense, certainly imo when having a bishop fianchetto.

So to get such such closed positions more often, you would imo need a specialized book.
(similar as to a recent comment in another thread with opposite castling)
Frank Quisinsky
Posts: 7076
Joined: Wed Nov 18, 2009 7:16 pm
Location: Gutweiler, Germany
Full name: Frank Quisinsky

Re: Pawn storms

Post by Frank Quisinsky »

Hi there,

most aggressive engine in pawn storms I know is Patzer by Roland Pfister (Germany).
Roland created a lot of extra code for it.

Good examples are the games from the tourneys in Leiden.
Often Patzer have luck with it in the early mid-games, but lost later the games in the late mid-games ... because that style was too much in pawn-storms.

Yeah, the good and old Patzer!

:-)

Best
Frank
Rowen
Posts: 108
Joined: Tue Nov 15, 2016 1:19 pm
Location: Cheshire, England

Re: Pawn storms

Post by Rowen »

Thanks for the responses. I am aware of pawn storm etc parameters in Rodent and fruit {although I cant find them in my Fruit 2.3.1, but other fruits and togas do have them) as do other engines, also sometimes evaluation (material) can be changed to encourage pawn moves. I will try the engine Patzer also. I seem to be relatively weak at defending against pawn storms so I like to train against them. Perhaps in the future engines can be trained to play in certain styles I guess this has already occurred.