Discussion of anything and everything relating to chess playing software and machines.
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								JuLieN  
									
		Posts:  2949Joined:  Mon May 05, 2008 12:16 pmLocation:  Bordeaux (France)Full name:  Julien Marcel 
		
						
					
								
						
									Post by JuLieN  Mon Aug 26, 2013 9:17 pm 
			
			
			
			
			
			I compiled a few more chess engines for Mac (x86_64 binaries). I also built up a quick and dirty website for all those engines, as it's still better than the ftp directory I had before. It will get better with time.
New engines :
• Crafty 23.6
• Eia 0.1
• Octochess r5178
• Sting SF 130131
• StockFish 2.3.1
• Vice 1.0
(Yes, I know that Stockfish and Sting SF are a bit old now, but I had them sleeping on my harddisk, so... 
 )
Website : 
http://julien.marcel.free.fr/macchess/ 
If you know some engines for Mac that I forgot to add to my list please do not hesitate to contact me. If some more engines could be compiled (or you have compiled them and I didn't) please contact me as well. 
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Max  
									
		Posts:  247Joined:  Tue Apr 13, 2010 10:41 am 
		
						
					
								
						
									Post by Max  Tue Aug 27, 2013 10:17 am 
			
			
			
			
			
			Thanks Julien for your Mac support!
BTW, Octochess 5178 compiles well with gcc 4.7.3 (macports) and -flto. So it could be a gcc 4.8.1 compiler issue.
Flto gives about 17% speedup on my old Mac.
gcc 4.7 with -flto: 
Code: Select all 
./octochess5178-g47 --threads 1 --depth 18 --memory 1 --moves 1 auto
Octochess
..
..
Runtime: 83325 ms 
Node stats:
  Total:                  51954300
  Full-width:             17456911
  Quiescence:             34497389
  Nodes per second:         623519
  Time per node:           1603 nsgcc 4.8 without -flto: 
Code: Select all 
./octochess5178-g48 --threads 1 --depth 18 --memory 1 --moves 1 auto
Octochess
..
..
Runtime: 97548 ms 
Node stats:
  Total:                  51954300
  Full-width:             17456911
  Quiescence:             34497389
  Nodes per second:         532608
  Time per node:           1877 ns
-Max
 
		 
				
		
		 
	 
				
		
		
			
				
								JuLieN  
									
		Posts:  2949Joined:  Mon May 05, 2008 12:16 pmLocation:  Bordeaux (France)Full name:  Julien Marcel 
		
						
					
								
						
									Post by JuLieN  Tue Aug 27, 2013 11:39 am 
			
			
			
			
			
			Thanks for the info, Max. 
Pity they let such a big bug make it to the release. As I'm on holidays I don't think I can update my compiler through my mobile's tethering.  
I'll soon release a (big) handful of new compiles though.