Graham Banks wrote:bhlangonijr wrote:.....Do you think computer chess is mostly "solved" (as stated by Anthony Cozzie) and why?
My opition is that we are not nearly close to solve it. We are all struggling to take more from the classic approaches, and the fact we are making it in a very slow pace, doesn't mean computer chess is "solved".......
How can it be solved when programmers keep coming up with new innovations to raise the bar higher than it was previously?
Hi!
I made some nosy questions to Anthony Cozzie in his posting about the longer article and the reason was just my doubt about the computer chess mostly solved thing.
I'm not a programmer and don't understand enough to deal with the ideas of automatically tuning parameters of engines but even if this would work perfectly sooner or later, the point for me is this:
You say programmers coming up with innovations raising the bar would guarantee progress.
This is only rigth if we believe in Elo measured by automatic engines' matches.
If the statistics are even made properly but the books and positions of starting the matches get too short comparative to the engines' depth of calculation (I mean, what are 10 to 16 half plies today?), the resulting Elo indeed dont tell any story different to the matches starting from the one and only very initial position itself again and again, doesn't it?
Concerning this, matches like those for normal rating lists of today might produce higher and higher Elo without any real meaning about the engines' development as for going deeper and deeper into chess as it is played by human masters since a very long time.
Development controlled by such measurements of Elo only might indeed get engines' chess a more and more autarcic (autistic

) thing.
Engines' win or save draw heuristics might work better and better in matches against each other but there was no way for human beeings to profit from this kind of further developments any more.
It could get to a point where you could leave engines fully alone playing their own kind of chess, tuning their parameters automatically and coming to a solution of their own game after years of lonesome playing and this solution might be a remis in 260 moves but it could be total nonsense for a human chess player.
I doubt Celo (computer chess Elo) since a rather long time now, since there isn't any way of comparing them to human ones anymore. The more we believe in them gotten by automatic engine-engine- matches with short books and short time control only, the more computer chess might be solved indeed but not as for progress in playing chess but as for progress in playing computer chess.
Ephraim Kishon's picture of the machine comes to my mind, that plants the potatoe, harvests it, cooks and peels it and eats it up.

You know he was an author of chess books too
Peter.