Eigenmann Endgame Test: Loop, DanaSah, Chispa, BikJump

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Walter Eigenmann

Eigenmann Endgame Test: Loop, DanaSah, Chispa, BikJump

Post by Walter Eigenmann »

There are new results for the Engines
DanaSah 3.03, Chispa 4.0.3, LoopMP 12.32 and BikJump 1.2.1

Older programs:
Chessmaster 9000 and Shredder 9.1

Download: CBH-, EPD-, PGN-, XLS-Files

Regards: Walter

Code: Select all

    Program                 Solutions   Time

01. Shredder 10             68/100      00:45:17
02. Rybka 2.2               64/100      00:50:48
03. Fritz 10                63/100      00:49:47
04. Rybka WinFinder 2.2     61/100      00:48:54
05. Deep Frenzee 3.0        61/100      00:54:04
06. Shredder 9.1            59/100      00:56:20
07. Rybka 1.01 B13d         59/100      00:56:31
08. Hiarcs 11.1             59/100      00:58.50
09. The Baron 2.12          58/100      00:59:48
10. Chess Tiger 2007        54/100      00:58:55
11. Toga II 1.3x4           54/100      01:01:58
12. Spike 1.2 Turin         53/100      00:59:42
13. SlowChess Blitz WV2.1   53/100      01:02:32
14. Delfi 5.1               51/100      01:05:59
15. Ktulu 8                 50/100      01:02:55
16. Pharaon 3.5.1           50/100      01:03:32
17. Yace 0.99.87            50/100      01:04:44
18. LoopMP 12.32            50/100      01:06:02
19. Naum 2.0                50/100      01:06:08
20. Loop 10.32f             49/100      01:06:25
21. Hiarcs 10               49/100      01:08:33
22. Ruffian 2.1.0           48/100      01:05:41
23. Toga II 1.2.1a          48/100      01:06:05
24. Fruit 2.2.1             48/100      01:06:29
25. Crafty 20.14            47/100      01:05:26
26. Alaric 704              46/100      01:06:14
27. Glaurung 1.2.1          46/100      01:09:19
28. Chess Tiger 15.0        46/100      01:10:23
29. Junior 10.1             45/100      01:06:14
30. Alaric 0702b            45/100      01:06:54
31. Gandalf 6.0             44/100      01:06:00
32. Scorpio 1.91            43/100      01:07:35
33. Patzer 3.8              42/100      01:06:50
34. WildCat 7.0             40/100      01:13:10
35. Anaconda 2.0.1          40/100      01:16:26
36. Junior 10               39/100      01:12:44
37. Fritz 5.32              39/100      01:13:11
38. Aristarch 4.50          39/100      01:13:41
39. Nimzo 8                 38/100      01:13:14
40. Pepito 1.59             38/100      01:15:16
41. Chessmaster 9000        37/100      01:13:21
42. Chessmaster 10000       37/100      01:14:19
43. Jonny 2.83              37/100      01:15:06
44. Movei 0.08.402          35/100      01:16:22
45. Amyan 1.597             35/100      01:16:58
46. Quark 2.35              35/100      01:19:32
47. LGoliath Evolution      34/100      01:14:21
48. Arasan 9.5              34/100      01:16:40
49. Gaia 3.5                34/100      01:17:44
50. Tao 5.6                 31/100      01:19:42
51. Sjeng 12.13             28/100      01:18:33
52. AnMon 5.60              28/100      01:22:54
53. DanaSah 3.03            27/100      01:21:13
54. SOS 5                   27/100      01:21:49
55. GreKo 5.0               24/100      01:25:15
56. Ufim 8.02               23/100      01:24:18
57. Hamsters 0.2            22/100      01:22:53
58. Chispa 4.0.3            22/100      01:25:44
59. Homer 2.0               20/100      01:26:44
60. Queen 3.09              19/100      01:26:43
61. Abrok 5.0               19/100      01:28:31
62. Smirf MS-167d           18/100      01:27:44
63. Lime 62                 17/100      01:28:33
64. AliChess 4.08           16/100      01:27:46
65. BikJump 1.2.1           15/100      01:27:27
66. Homer 1.1 b3            14/100      01:32:10

(Athlon64-3000+/128MBHash/Nalimov-,Shredder-&Bitbases/Fritz-&Arena-GUIs)
Tony Thomas

Re: Eigenmann Endgame Test: Loop, DanaSah, Chispa, BikJump

Post by Tony Thomas »

Can you test the new version of Homer?
Walter Eigenmann

Re: Eigenmann Endgame Test: Loop, DanaSah, Chispa, BikJump

Post by Walter Eigenmann »

Tony Thomas wrote:Can you test the new version of Homer?
Of course.

Look at #59...

.
Tony Thomas

Re: Eigenmann Endgame Test: Loop, DanaSah, Chispa, BikJump

Post by Tony Thomas »

Walter Eigenmann wrote:
Tony Thomas wrote:Can you test the new version of Homer?
Of course.

Look at #59...

.

I guess I expected too much from the new version.
PauloSoare
Posts: 1335
Joined: Thu Mar 09, 2006 5:30 am
Location: Cabo Frio, Brasil

Re: Eigenmann Endgame Test: Loop, DanaSah, Chispa, BikJump

Post by PauloSoare »

Tony Thomas wrote:
Walter Eigenmann wrote:
Tony Thomas wrote:Can you test the new version of Homer?
Of course.

Look at #59...

.

I guess I expected too much from the new version.
Tony, look here: http://www.beepworld.de/members38/eigenmann/e_e_t.htm

You will see that The Baron is good in endgames.

Paulo Soares
Tony Thomas

Re: Eigenmann Endgame Test: Loop, DanaSah, Chispa, BikJump

Post by Tony Thomas »

PauloSoare wrote:
Tony Thomas wrote:
Walter Eigenmann wrote:
Tony Thomas wrote:Can you test the new version of Homer?
Of course.

Look at #59...

.

I guess I expected too much from the new version.
Tony, look here: http://www.beepworld.de/members38/eigenmann/e_e_t.htm

You will see that The Baron is good in endgames.

Paulo Soares
I knew that even before the test results came out. Improving endgame play is one of the main things that Richard focuses on.
User avatar
pedrox
Posts: 1056
Joined: Fri Mar 10, 2006 6:07 am
Location: Basque Country (Spain)

Re: Eigenmann Endgame Test: Loop, DanaSah, Chispa, BikJump

Post by pedrox »

DanaSah 3.03 has played with bitbases of Scorpio? yes/no

If it has played with bitbases, 5 men/4 men?

I think that it has played with bitbases, I made the test with version 2.85 and then it had a result of 21/100 (bitbases). Since then I have not added knowledge for the endgame.

Ufim must gain all its games in the midlegame, it surprises me the result in the test and the force of the engine.

Best,

Pedro
Walter Eigenmann

Re: Eigenmann Endgame Test: Loop, DanaSah, Chispa, BikJump

Post by Walter Eigenmann »

pedrox wrote:DanaSah 3.03 has played with bitbases of Scorpio? yes/no

If it has played with bitbases, 5 men/4 men?
All engines get what they can...

Regards: Walter