My name is Daniel Pierce, and I’m a computer science graduate from Stanford University. Some time ago I developed LazySMP engine which was not well received and not even tested by some CCRL members and CEGT team. So I decided to develop a stronger engine derived from LazySMP. I'm not familiar with computer ratings, but I'd guess my engine is currently at 2500 Elo. Also, my engine speed is about 5 million NPS on a single thread.
As I had suggested earlier, if you make a linux executable, I am willing to run a bunch of tests in February. Are you using some specific technologies or frameworks or a language that you cannot make it more portable?
Do some testing on your own as well. It is not that hard to take 7-8 engines in the 2200-2600 range and run a gaunlet with sufficiently many rounds so that you have 300-400 games. You can do this easily with cutechess. That will give you a rough idea of the rating. Then upload the games somewhere so that people see that you are not just making claims about the rating.