Skippers most boring records

Discussion of chess software programming and technical issues.

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Henk
Posts: 7251
Joined: Mon May 27, 2013 10:31 am

Skippers most boring records

Post by Henk »

138 moves to finish only one stupid, boring, computer chess game.

Peter Berger
Posts: 739
Joined: Thu Mar 09, 2006 2:56 pm

Re: Skippers most boring records

Post by Peter Berger »

I don't understand how 3. Be3 can be attractive for a chess engine, even one of the stranger ones. Can you explain?
Henk
Posts: 7251
Joined: Mon May 27, 2013 10:31 am

Re: Skippers most boring records

Post by Henk »

I think it has a larger mobility on e3 assuming it might be that after some moves almost all pieces have been captured which blocked that bishop. Probably a bit too optimistic estimate.
Whiskers
Posts: 243
Joined: Tue Jan 31, 2023 4:34 pm
Full name: Adam Kulju

Re: Skippers most boring records

Post by Whiskers »

Peter Berger wrote: Fri Feb 03, 2023 4:28 pm I don't understand how 3. Be3 can be attractive for a chess engine, even one of the stranger ones. Can you explain?
I had this problem early on when I was just starting to add evaluation to the engine, if I were to guess it's one of two things:
1. if Hank has a piece square table for the bishop, does it have larger bonuses for d3/e3 than f4/c4 or b5/g5? Mine does and if you don't compensate with other factors to take into account mobility/space/development the engine may just plunk the bishop there because according to the PST it's a better square for it than f4.
2. Does he have any sort of patch for central control? I used to calculate it by summing the number of pieces in the middle 16 squares. This led to the engine playing opening sequences like 1.d4 2.Nf3 3.Nc3 4.Be3 5.Qd3. I tried a few things to make it work such as giving penalties to pieces in front of pawns (which is a good start), but eventually scrapped it.
Henk
Posts: 7251
Joined: Mon May 27, 2013 10:31 am

Re: Skippers most boring records

Post by Henk »

Yes Skipper using piece square table only here. For bishop filled with too optimistic mobility values.

I don't think I can use piece square table to detect blocked (center) pawns for after some moves the blocking pieces might not be there who knows.

So to repair this I have to slow down the speed of the engine by adding code to eval.
Henk
Posts: 7251
Joined: Mon May 27, 2013 10:31 am

Re: Skippers most boring records

Post by Henk »

Ok I might give penalties to pieces in front of center pawns where center pawns are at second row in piece square table
Henk
Posts: 7251
Joined: Mon May 27, 2013 10:31 am

Re: Skippers most boring records

Post by Henk »

Hmm there is a variation in the grunfeld where Be6 is a good move while pawn on e7 and other bishop on g7