inividivualized maia

Discussion of chess software programming and technical issues.

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n4k3dw4ff13s
Posts: 19
Joined: Sat Jan 28, 2023 4:01 am
Full name: Ifti Ram

inividivualized maia

Post by n4k3dw4ff13s »

https://github.com/CSSLab/maia-individual


I checked the posts over the last 5 months and no one has seemed to mention this code is available. has anyone made their own individualized maia?

it seems for best results at least 5000 games would be best (got this from the paper.)
n4k3dw4ff13s
Posts: 19
Joined: Sat Jan 28, 2023 4:01 am
Full name: Ifti Ram

Re: inividivualized maia

Post by n4k3dw4ff13s »

Looking at the code, it looks like just a standard TensorFlow training script. Have there been posts in this forum about training networks for Leela already? I know dkappe made the sparring networks meangirl and evil gyal ( https://github.com/dkappe/leela-chess-weights/wiki/ ), but did anyone go over training on human games rather than Leela training data? I am currently looking through posts about Leela starting from 2017 to see if I can get a general idea of some of the topics involved.