I'll let the graph speak for itself:

Moderator: Ras
winning in chess does not mean being better in chess at everything.syzygy wrote:If you define "tactically weak relative to humans" as "human masters can easily outplay it tactically", then Carl's observation that "human masters have a tough time outplaying Leela tactically" shows that it is not tactically weak relative to humans.Uri Blass wrote:Nocarldaman wrote:+1Albert Silver wrote:I find Leela's understanding of king safety very advanced actually. This is seen not only in her impressive attacking ability, but the evaluations she displays when one king is exposed or stuck in the center.Damir wrote:Leela's King Safety and Tactical ability are very weak.![]()
. This must be improved.
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And the tactics are "weak" only relative to other strong engines. Human masters have a tough time outplaying Leela tactically. This means its tactics are really not that weak.
It does not mean it.
The way to test if it weak tactically relative to humans is not by games against humans.
The way to test it is by competition with humans in solving chess tactical problems.
Of course you need to define what is tactics and you can say that WAC is not the right test to test tactics because tactics is not only sacrifices.
And I think that definition makes a lot of sense.
As to tactical problems, if you give me a position and tell me that there is some tactic to be found, I am more likely to find it than when I would encounter the same position in a game.
As well as the discussion about it being weaker or stronger tactically than other engines.Uri Blass wrote: The question is how you define tactics and how do you measure tactical strength.
Without answering this question a discussion about the question if LCzero is weaker or stronger than humans in tactics is meaningless.
Indeed. Here someone posted results of Nolot test suite, which one could also consider to be tactical puzzles.peter wrote:As well as the discussion about it being weaker or stronger tactically than other engines.Uri Blass wrote: The question is how you define tactics and how do you measure tactical strength.
Without answering this question a discussion about the question if LCzero is weaker or stronger than humans in tactics is meaningless.
Confirmed with WM-Test testsuite, 100 positions, which can be called tactical, and are selected from games of strong humans.mirek wrote:Indeed. Here someone posted results of Nolot test suite, which one could also consider to be tactical puzzles.peter wrote:As well as the discussion about it being weaker or stronger tactically than other engines.Uri Blass wrote: The question is how you define tactics and how do you measure tactical strength.
Without answering this question a discussion about the question if LCzero is weaker or stronger than humans in tactics is meaningless.
https://groups.google.com/forum/#!topic ... 3EGJQrH-Zw
https://en.wikipedia.org/wiki/Nolot
From what I have tried so far with engines like Fritz11, Stockfish 1.3.1 , Crafty 23.05x64... it actually seems that lczero performs better in Nolot test suite than those A/B engines. So I would conclude that while lczero definitely has huge tactical blind-spots, saying that it simply sux in tactics would be too big of an oversimplification. Because by using patterns that it already learned it can play brilliant tactics. While if there are patterns required it doesn't know yet, lczero can be bested in even by the very basic A/B exhaustive search engines (well below lczeros strength) - especially when it's just simple shallow depth tactics.