Absolute ELO scale

Discussion of chess software programming and technical issues.

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kbhearn
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Re: Absolute ELO scale

Post by kbhearn »

in principle it should still be possible without forced captures

1) win all the nonpawn material you can and blockade all the enemy pawns you can
2) force the enemy king to capture any of your pawns you need out of the way
3) arrange your pieces to smother your own king
4) force the enemy king into a stalemated position where it will support its pawn delivering checkmate and unblock the pawn that is to reach there - waste moves til mate is delivered
Guenther
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Re: Absolute ELO scale

Post by Guenther »

cdani wrote:Here they are:

Randscacs:
www.andscacs.com/randscacs089025.zip
Able to play arbitrarily long games, and also can play depth 1 random moves. Is updated with the current development version of Andscacs.

Andworst:
www.andscacs.com/andworst-0.3.zip
Able to play arbitrarily long games.
Daniel, if it's not too much hassle would you mind creating no popcnt versions of both?
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hgm
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Re: Absolute ELO scale

Post by hgm »

kbhearn wrote:in principle it should still be possible without forced captures

1) win all the nonpawn material you can and blockade all the enemy pawns you can
2) force the enemy king to capture any of your pawns you need out of the way
3) arrange your pieces to smother your own king
4) force the enemy king into a stalemated position where it will support its pawn delivering checkmate and unblock the pawn that is to reach there - waste moves til mate is delivered
This might be quite hard. It will hardly be possible to force the opponent to do anything if he still has non-Pawns. To checkmate with a Pawn, that Pawn would have to be protected, and if it is protected by another Pawn, that Pawn would have to be blocked. But that means the Pawn that should be forced to mate you will be able to capture the blocker, so it is not really forced.

You cannot force a Pawn to mate you on a promotion move, because he can always choose a piece that doesn't check.

This might do it, though:
8 
7 
6 
5 
4 
3 
2 
1 
abcdefgh

8/2Q5/k7/2R5/8/2pp4/p1p4P/2K2B2 w - - 0 1
kbhearn
Posts: 411
Joined: Thu Dec 30, 2010 4:48 am

Re: Absolute ELO scale

Post by kbhearn »

I agree it'd require a lot more extra material than it does to deliver a mate yourself, but most games that won't be a problem, you'll just run extra promotions. A relatively simple example of a position that if you aimed for it would finish well:





I'm not sure what minimal material to actually force mate would be - would depend on what pawns the enemy has left at least, but certainly against a player that's trying to lose by giving away material such a position could be consistently forced.
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cdani
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Location: Andorra

Re: Absolute ELO scale

Post by cdani »

Guenther wrote:
cdani wrote:Here they are:

Randscacs:
www.andscacs.com/randscacs089025.zip
Able to play arbitrarily long games, and also can play depth 1 random moves. Is updated with the current development version of Andscacs.

Andworst:
www.andscacs.com/andworst-0.3.zip
Able to play arbitrarily long games.
Daniel, if it's not too much hassle would you mind creating no popcnt versions of both?
Done. Download the same zip files and they are there.
Guenther
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Joined: Wed Oct 01, 2008 6:33 am
Location: Regensburg, Germany
Full name: Guenther Simon

Re: Absolute ELO scale

Post by Guenther »

cdani wrote:
Guenther wrote:
cdani wrote:Here they are:

Randscacs:
www.andscacs.com/randscacs089025.zip
Able to play arbitrarily long games, and also can play depth 1 random moves. Is updated with the current development version of Andscacs.

Andworst:
www.andscacs.com/andworst-0.3.zip
Able to play arbitrarily long games.
Daniel, if it's not too much hassle would you mind creating no popcnt versions of both?
Done. Download the same zip files and they are there.
Thanks Daniel! Very helpful as always. Happy X-mas in advance :)

I will try to lose a game against Andworst, but after Kevins post I am even more sceptical I can reach that goal in a normal time control.
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cdani
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Re: Absolute ELO scale

Post by cdani »

Guenther wrote: Thanks Daniel! Very helpful as always. Happy X-mas in advance :)

I will try to lose a game against Andworst, but after Kevins post I am even more sceptical I can reach that goal in a normal time control.
Happy Christmas also!!
Good luck trying to lose! :-)
Sven
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Re: Absolute ELO scale

Post by Sven »

cdani wrote:
Guenther wrote: Thanks Daniel! Very helpful as always. Happy X-mas in advance :)

I will try to lose a game against Andworst, but after Kevins post I am even more sceptical I can reach that goal in a normal time control.
Happy Christmas also!!
Good luck trying to lose! :-)
I have played a 40/10 game against Andworst. I haven't lost but "managed" to draw:
Guenther
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Re: Absolute ELO scale

Post by Guenther »

cdani wrote:
Guenther wrote: Thanks Daniel! Very helpful as always. Happy X-mas in advance :)

I will try to lose a game against Andworst, but after Kevins post I am even more sceptical I can reach that goal in a normal time control.
Happy Christmas also!!
Good luck trying to lose! :-)
My first attempt for warming up. I admit that I had no real plan yet.
At least I could sign a morally loss by having just K vs. K,B,N in the end
hoping for a bug of Andworst, but it simply drew that.

Obviously I let need it underpromoting at least 4 pawns and also having my K already in the corner when doing so.

BTW there was one surprising move 19...Nxa6? which ruined my strategy
and seems a bit strange when playing for the worst move?
OTH I realized then that I cannot predict its moves ;-)