ChessGUI 0.245f is available

Discussion of anything and everything relating to chess playing software and machines.

Moderator: Ras

User avatar
Matthias Gemuh
Posts: 3245
Joined: Thu Mar 09, 2006 9:10 am

Re: ChessGUI 0.245f is available

Post by Matthias Gemuh »

Krzysztof Grzelak wrote:
Matthias Gemuh wrote:just enable ECO.
Thank you very much for the answer Matthias. Please write what kind of option " unused yet ". I do not understand the function " Update Engine Names ". Please write how best to use it.
Hi Krzysztof,

my website says "ChessGUI is not Winboard, nor Arena, nor ..., but instead it is just an idea in a pre-beta stage of conception.", so just use the options that work for you and ignore the rest. Version number still 0.245 :oops:
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de
User avatar
Matthias Gemuh
Posts: 3245
Joined: Thu Mar 09, 2006 9:10 am

Re: ChessGUI 0.245f is available

Post by Matthias Gemuh »

Gregory Owett wrote:Hi Matthias,

How can we change the size of your GUI? I would like to reduce it, because I do not see the entire edge on my screen. (resolution: 1920x1080).

Thank you.
:(
Hi Gregory,
set "GUI Size" on tab "GUI 2" of "GUI Preferences" and restart GUI.
If GUI size is too small, double click on main board and restart GUI.
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de
Roger Brown
Posts: 782
Joined: Wed Mar 08, 2006 9:22 pm

Re: ChessGUI 0.245f is available

Post by Roger Brown »

Matthias Gemuh wrote:
Hi Krzysztof,

my website says "ChessGUI is not Winboard, nor Arena, nor ..., but instead it is just an idea in a pre-beta stage of conception.", so just use the options that work for you and ignore the rest. Version number still 0.245 :oops:
Hello Matthias,

You absolutely have nothing to blush about!

Pre-beta indeed...

Later.
User avatar
Graham Banks
Posts: 46306
Joined: Sun Feb 26, 2006 10:52 am
Location: Auckland, NZ

Re: ChessGUI 0.245f is available

Post by Graham Banks »

Roger Brown wrote:
Matthias Gemuh wrote:
Hi Krzysztof,

my website says "ChessGUI is not Winboard, nor Arena, nor ..., but instead it is just an idea in a pre-beta stage of conception.", so just use the options that work for you and ignore the rest. Version number still 0.245 :oops:
Hello Matthias,

You absolutely have nothing to blush about!

Pre-beta indeed...

Later.
Agreed. You've done a magnificent job to date, Matthias. :)
gbanksnz at gmail.com
User avatar
Matthias Gemuh
Posts: 3245
Joined: Thu Mar 09, 2006 9:10 am

Re: ChessGUI 0.245f is available

Post by Matthias Gemuh »

Graham Banks wrote:
Roger Brown wrote:
Matthias Gemuh wrote:
Hi Krzysztof,

my website says "ChessGUI is not Winboard, nor Arena, nor ..., but instead it is just an idea in a pre-beta stage of conception.", so just use the options that work for you and ignore the rest. Version number still 0.245 :oops:
Hello Matthias,

You absolutely have nothing to blush about!

Pre-beta indeed...

Later.
Agreed. You've done a magnificent job to date, Matthias. :)
Thanks, Guys !
I intend to make ChessGUI truly useful when I resume work on it.
Cheers,
Matthias.
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de
Gregory Owett
Posts: 260
Joined: Fri Mar 10, 2006 10:26 am
Location: France

Re: ChessGUI 0.245f is available

Post by Gregory Owett »

Matthias Gemuh wrote:
Gregory Owett wrote:Hi Matthias,

How can we change the size of your GUI? I would like to reduce it, because I do not see the entire edge on my screen. (resolution: 1920x1080).

Thank you.
:(
Hi Gregory,
set "GUI Size" on tab "GUI 2" of "GUI Preferences" and restart GUI.
If GUI size is too small, double click on main board and restart GUI.
Excellent !
Thanks again !
Modern Times
Posts: 3922
Joined: Thu Jun 07, 2012 11:02 pm

Re: ChessGUI 0.245f is available

Post by Modern Times »

With no increment, there is always a risk of engines losing on time, no matter what GUI is used.
User avatar
hgm
Posts: 28519
Joined: Fri Mar 10, 2006 10:06 am
Location: Amsterdam
Full name: H G Muller

Re: ChessGUI 0.245f is available

Post by hgm »

That of course can also mean that the GUI is pretty lax in enforcing time. Switch off -autoCallFlag in WinBoard, and you are also guaranteed to never lose a game on time. Not even if you exceed your time by 10 min... :lol:
Modern Times
Posts: 3922
Joined: Thu Jun 07, 2012 11:02 pm

Re: ChessGUI 0.245f is available

Post by Modern Times »

ChessGUI has an "overstep margin" setting in milliseconds. That might help, typically you might set that at 1,000. But for sudden death time controls, if you get a very long game, engines will get into time trouble eventually, same as humans can.
User avatar
hgm
Posts: 28519
Joined: Fri Mar 10, 2006 10:06 am
Location: Amsterdam
Full name: H G Muller

Re: ChessGUI 0.245f is available

Post by hgm »

True. But unlike humans engines can move in 2 msec, so even when they still have 1 sec left they could still do hundreds of moves. So when you would program the engine such that it moves in 2 msec whenever the time on its clock is less than a second, it would be very unlikey the flag would fall before the 50-move rule kicks in. Of course this would not use that 1 sec optimally, as typical games would last only 50 moves, so you would almost never use more than 10% of it. So it is just where the priorities of the engine author lies: try to squeeze the most out of that one final second, or make sure it never forfeits on time.