Code: Select all
Program Score % Av.Op. Elo + - Draws
1 H3 : 124.0/220 56.4 -22 22 28 28 61.8 %
2 H3 Scorpio : 96.0/220 43.6 22 -22 28 28 61.8 %
Then at the same TC I fed endgame 3-4-5 men starting positions, where the bitbases hit at the root. The result is even worse with egbb
Code: Select all
Program Score % Av.Op. Elo + - Draws
1 H3 : 71.5/102 70.1 -74 74 54 53 40.2 %
2 H3 Scorpio : 30.5/102 29.9 74 -74 53 54 40.2 %
setoption name ScorpioPath value C:\LittleBlitzer\Scorpio
info string EgbbProbe 3.3.1 by Daniel Shawul
info string Loading egbbs...
info string 180 Scorpio Egbb files loaded
info string Scorpio 5 men EGTB available - 32 MB cache
Is w/d/l/ information actually hard to convert, and does more harm than good in games?