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                                    w     l     d     Elo
1)  4k nodes vs 2k nodes          +3862 -352  =786   +303
2)  8k nodes vs 4k nodes          +3713 -374  =913   +280
3)  16k nodes vs 8k nodes         +3399 -436 =1165   +237
4)  32k nodes vs 16k nodes        +3151 -474 =1374   +208
5)  64k nodes vs 32k nodes        +2862 -494 =1641   +179
6)  128k nodes vs 64k nodes       +2613 -501 =1881   +156
7)  256k nodes vs 128k nodes       +942 -201  =855   +136
8)  512k nodes vs 256k nodes       +900 -166  =930   +134
9)  1024k nodes vs 512k nodes      +806 -167 =1026   +115
10) 2048k nodes vs 1024k nodes     +344  -83  =572    +93
11) 4096k nodes vs 2048k nodes     +307  -85  =607    +79
The plot is here:

The 40/4', 40/40' and 40/120' CCRL and CEGT levels are shown, and the resulting gain from doubling in this extrapolation is ~70 points at 40/4', ~55 points at 40/40' and ~45 points at 40/120'. The limiting value I get by summing up to infinity over all doublings (infinite time control), and is 1707 points above the Houdini 3 40/40' CCRL level. So, I get 4877 Elo points on CCRL the rating of the perfect engine, similar to what I remember Don got some time ago.
The draw ratio I fitted with a shifted logistic, getting the correlation 0.999. In self play we can expect a very high percentage of draws going to very long time controls.
The plot is here:

The hardest to quantify to me was the win/loss ratio, which I somehow assumed to be constant at longer TC. It seems not to be the case, win/loss ratio seems to decrease with time control (or nodes). I fitted it with 1 + 1/(a*x + b), getting a correlation 0.96.
The plot is here:










