Interview with Robert Houdart

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Gusev
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Re: Interview with Robert Houdart

Post by Gusev »

Can Stockfish' new testing framework keep up with this? And how will other programmers manage in this compettition, and what will the situation be in september when Martin is planning a new tournament?
Other open-source developers ought to adopt the Stockfish testing framework, which is available. It should be possible to test other engines using that framework.
Albert Silver
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Re: Interview with Robert Houdart

Post by Albert Silver »

velmarin wrote:Albert,
I send you the interview
  by private message.
Many thanks José!
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
shrapnel
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Re: Interview with Robert Houdart

Post by shrapnel »

Hmm.... glad that Mr Houdart confirmed at least one thing about Houdini 3, that I've suspected for some time.... Default Contempt 1 is NOT the strongest ! :D...its simply suicide especially if one is playing with the Black pieces against an equally or slightly stronger opponent !
i7 5960X @ 4.1 Ghz, 64 GB G.Skill RipJaws RAM, Twin Asus ROG Strix OC 11 GB Geforce 2080 Tis
Albert Silver
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Re: Interview with Robert Houdart

Post by Albert Silver »

shrapnel wrote:Hmm.... glad that Mr Houdart confirmed at least one thing about Houdini 3, that I've suspected for some time.... Default Contempt 1 is NOT the strongest ! :D...its simply suicide especially if one is playing with the Black pieces against an equally or slightly stronger opponent !
Of which there are many.
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
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Dr.Wael Deeb
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Re: Interview with Robert Houdart

Post by Dr.Wael Deeb »

Albert Silver wrote:
shrapnel wrote:Hmm.... glad that Mr Houdart confirmed at least one thing about Houdini 3, that I've suspected for some time.... Default Contempt 1 is NOT the strongest ! :D...its simply suicide especially if one is playing with the Black pieces against an equally or slightly stronger opponent !
Of which there are many.
Indeed..............
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
gerold
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Re: Interview with Robert Houdart

Post by gerold »

Dr.Wael Deeb wrote:
Albert Silver wrote:
shrapnel wrote:Hmm.... glad that Mr Houdart confirmed at least one thing about Houdini 3, that I've suspected for some time.... Default Contempt 1 is NOT the strongest ! :D...its simply suicide especially if one is playing with the Black pieces against an equally or slightly stronger opponent !
Of which there are many.
Indeed..............
Plus 4 :)
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Dr.Wael Deeb
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Re: Interview with Robert Houdart

Post by Dr.Wael Deeb »

gerold wrote:
Dr.Wael Deeb wrote:
Albert Silver wrote:
shrapnel wrote:Hmm.... glad that Mr Houdart confirmed at least one thing about Houdini 3, that I've suspected for some time.... Default Contempt 1 is NOT the strongest ! :D...its simply suicide especially if one is playing with the Black pieces against an equally or slightly stronger opponent !
Of which there are many.
Indeed..............
Plus 4 :)
:wink:
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
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Leto
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Re: Interview with Robert Houdart

Post by Leto »

Looking forward to Houdini 4. The big question is will an engine be able to overcome Houdini 3 before Houdini 4 arrives?
shrapnel
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Re: Interview with Robert Houdart

Post by shrapnel »

Leto wrote:Looking forward to Houdini 4. The big question is will an engine be able to overcome Houdini 3 before Houdini 4 arrives?
Hmm..actually the latest versions of Stockfish are already able to beat H3 in long-time control games quite frequently...not sure though....needs more Testing by the professional Testers here.
i7 5960X @ 4.1 Ghz, 64 GB G.Skill RipJaws RAM, Twin Asus ROG Strix OC 11 GB Geforce 2080 Tis
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Leto
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Re: Interview with Robert Houdart

Post by Leto »

shrapnel wrote:
Leto wrote:Looking forward to Houdini 4. The big question is will an engine be able to overcome Houdini 3 before Houdini 4 arrives?
Hmm..actually the latest versions of Stockfish are already able to beat H3 in long-time control games quite frequently...not sure though....needs more Testing by the professional Testers here.
Not likely. It has been demonstrated many times over the years that engines don't benefit much from the longer time controls. If engine X performs 50 elo higher than engine Z at blitz, chances are very good that engine X will also perform around 50 elo higher than engine Z at longer time controls.