Zappa Dissident Aggressor reborn

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A Distel
Posts: 3618
Joined: Thu Dec 30, 2010 1:33 pm

Re: Zappa Dissident Aggressor reborn

Post by A Distel »

Robert Flesher wrote:
A Distel wrote:
Robert Flesher wrote:Some time ago I released my Dissident Aggressor settings which made Zappa play lke an attacking monster. Since then I have further tuned the settings to get another strength gain, while keeping the same aggressive attacking style.

Here is an example of it crushing Houdini 2.0. Make no mistake, Houdini is stronger, but Dissident Aggressor if given a chance to attack can be unstoppable! It also can plays VERY well in closed positions.


[Event "Robert-PC, Blitz 5m"]
[Site "Robert-PC"]
[Date "2013.01.18"]
[Round "3"]
[White "Zappa Mexico II"]
[Black "Houdini 2.0c Pro x64"]
[Result "1-0"]
[ECO "D02"]
[PlyCount "67"]

[pgn]1. d4 Nf6 2. Bf4 d5 3. Nf3 c5 4. e3 Nc6 5. Nbd2 e6 6. c3 Bd6 7. Bg3 O-O 8. Bd3
b6 9. e4 Be7 10. e5 Nh5 11. Nf1 g6 12. Ne3 cxd4 13. cxd4 Bb4+ 14. Kf1 Be7 15.
Ng4 Bb7 16. Qd2 Rc8 17. Rd1 Na5 18. Kg1 Nc4 19. Qe2 Kh8 20. h4 Nxg3 21. fxg3 h5
22. Nf2 Kg7 23. Nh3 Kg8 24. Kh2 Qd7 25. Rhf1 Rc7 26. Nfg5 Bb4 27. Nf4 Be7 28.
Nxf7 Rxf7 29. Nxg6 Rh7 30. g4 Nxb2 31. gxh5 Rg7 32. Qg4 Nxd3 33. h6 Qe8 34.
Qxe6+ 1-0 [/pgn]
Can we see the further tuned settings to get another strength gain, while keeping the same aggressive attacking style ?

You can see the games, but this time the settings will remain all mine.
Wow, you're really complicated or are you just a bit conceited? But seriously your settings, it is not rocket science mate. :lol:
The road to chaos is filled with political correctness.
― Tadros
Robert Flesher
Posts: 1287
Joined: Tue Aug 18, 2009 3:06 am

Re: Zappa Dissident Aggressor reborn

Post by Robert Flesher »

A Distel wrote:
Robert Flesher wrote:
A Distel wrote:
Robert Flesher wrote:Some time ago I released my Dissident Aggressor settings which made Zappa play lke an attacking monster. Since then I have further tuned the settings to get another strength gain, while keeping the same aggressive attacking style.

Here is an example of it crushing Houdini 2.0. Make no mistake, Houdini is stronger, but Dissident Aggressor if given a chance to attack can be unstoppable! It also can plays VERY well in closed positions.


[Event "Robert-PC, Blitz 5m"]
[Site "Robert-PC"]
[Date "2013.01.18"]
[Round "3"]
[White "Zappa Mexico II"]
[Black "Houdini 2.0c Pro x64"]
[Result "1-0"]
[ECO "D02"]
[PlyCount "67"]

[pgn]1. d4 Nf6 2. Bf4 d5 3. Nf3 c5 4. e3 Nc6 5. Nbd2 e6 6. c3 Bd6 7. Bg3 O-O 8. Bd3
b6 9. e4 Be7 10. e5 Nh5 11. Nf1 g6 12. Ne3 cxd4 13. cxd4 Bb4+ 14. Kf1 Be7 15.
Ng4 Bb7 16. Qd2 Rc8 17. Rd1 Na5 18. Kg1 Nc4 19. Qe2 Kh8 20. h4 Nxg3 21. fxg3 h5
22. Nf2 Kg7 23. Nh3 Kg8 24. Kh2 Qd7 25. Rhf1 Rc7 26. Nfg5 Bb4 27. Nf4 Be7 28.
Nxf7 Rxf7 29. Nxg6 Rh7 30. g4 Nxb2 31. gxh5 Rg7 32. Qg4 Nxd3 33. h6 Qe8 34.
Qxe6+ 1-0 [/pgn]
Can we see the further tuned settings to get another strength gain, while keeping the same aggressive attacking style ?

You can see the games, but this time the settings will remain all mine.
Wow, you're really complicated or are you just a bit conceited? But seriously your settings, it is not rocket science mate. :lol:
I never claimed it was? WTF?

I invented the settings for me as a sparring partner that was outside the normal definition of "engine play" It just turned out that once and a while a beautiful game would be played and this is what I intended to share with the forum. Prior to me sharing my Dissident Aggressor settings I cannot remember anyone posting anything like them, and thus this justified my decision to share them. If that can be construed a conceited, then so be it! Please feel free to ignore my posts it the future, but likely there won't be any.

It always amazes me how a simple post can can turn into ad hominem attack. I am dissappointed at the prevailing decadence of this forum. I can see why so many have left. :roll:
carldaman
Posts: 2287
Joined: Sat Jun 02, 2012 2:13 am

Re: Zappa Dissident Aggressor reborn

Post by carldaman »

I, for one, am thankful you released these settings, Robert. My focus had been on balancing attacking chess with maintaining strength (I'd used KS=300 with a moderate contempt setting), but I see that the wild & crazy personality is not that weak at all, as it can compete with ~2500 engines on an even footing, while playing the most speculative chess games I've ever seen.

I've tested it against an engine rated 2300 (standard 15 0 games) on ICC over 25 games, and it scored +23-1=1. 8-)

The only 2 times it failed to win, it ran out of pieces and pawns to sacrifice. :lol: It has also crushed all the humans it has faced, regardless of their rating.

When I have some time I'll post a few games.

Thanks again for sharing!
Regards,
CL
Robert Flesher
Posts: 1287
Joined: Tue Aug 18, 2009 3:06 am

Re: Zappa Dissident Aggressor reborn

Post by Robert Flesher »

carldaman wrote:I, for one, am thankful you released these settings, Robert. My focus had been on balancing attacking chess with maintaining strength (I'd used KS=300 with a moderate contempt setting), but I see that the wild & crazy personality is not that weak at all, as it can compete with ~2500 engines on an even footing, while playing the most speculative chess games I've ever seen.

I've tested it against an engine rated 2300 (standard 15 0 games) on ICC over 25 games, and it scored +23-1=1. 8-)

The only 2 times it failed to win, it ran out of pieces and pawns to sacrifice. :lol: It has also crushed all the humans it has faced, regardless of their rating.

When I have some time I'll post a few games.

Thanks again for sharing!
Regards,
CL
I am glad you enjoyed the style of CHESS it plays, this was the goal!
carldaman
Posts: 2287
Joined: Sat Jun 02, 2012 2:13 am

A nice game by Zappa Dissident Aggressor

Post by carldaman »

I'm going to post a typical game by Zappa Mexico DA, played against an engine rated around 2300+ on ICC. The time control is 15 min per game. A short 4-move book was used by Zappa. The pgn replay is at the bottom.

The first key position is after Black's 8th move.

[d]rn1qk2r/pb1pbpp1/1p2p2p/2p1B2n/2PP4/3BPN2/PP3PPP/RN1QK2R w KQkq - 0 9

Here Zappa first shows a glimpse of its creative attacking style by playing 9. d5!, a move most top engines would not play. The idea is to sac a pawn in order to weaken Black's kingside.

After a few moves, Zappa's plan seems to stall as 13...Nf6 forces White to exchange its strong Bishop off, leaving Black with a potent Bishop instead. However, there is an Ace up its sleeve. After Black's 14th move we reach this position:

[d]r2qk2r/p2p2p1/1pn2bpp/2pQ4/8/4PN2/PP3PPP/RN3RK1 w kq - 0 15

Here Zappa DA uncorks the stunning 15. Na3!!?, a move that at first looks unplayable to the human eye, since it gives up serious material. As it turns out, it's the best move, and invites Black to make a mistake by taking the bait on b2. This is then compounded by taking the rook on a1, and Black is now past the point of no return. It was best for Black to just play 15...Qe7! with a complex and unclear game.

A few moves later, after 18. Nh4, Black's position is already lost (see next diagram). Over the course of 9 moves, Black's position has been pried open in decisive fashion, and with great skill.

[d]r2q3r/p2pk1p1/1pnN2pp/2pQ4/7N/4P3/P4PPP/b4RK1 b - - 0 18

Please note that while other top engines find 15. Na3, very few would embark on the variation leading up to it, and this is very significant. This is intrinsically the true beauty of this engine personality -- how it can steer the game into difficult-to-defend positions for its opponents. This is very tough not only on human players, but also on weaker chess engines.
Almost each game Zappa DA plays is a real joy to watch.

Regards,
Carl



[pgn]

[Event "chessclub.com"]
[Site "chessclub.com"]
[Date "2013.01.24"]
[Round "?"]
[White "Zappa Mexico II DA"]
[Black "EngineM 2300+"]
[Result "1-0"]
[ECO "A46"]
[PlyCount "105"]
[EventDate "2013.??.??"]

{Time control = 15 0} 1. d4 {[%eval 0,0] 0.0} Nf6
2. Nf3 {[%eval 0,0] 0.0} e6 3. Bg5 {[%eval 0,0] 0.0} c5 4. e3 {[%eval 0,0] 0.0}
Be7 5. Bd3 {[%eval 5908,0]} b6 6. c4 {[%eval 3605,0]} h6 7. Bf4 {[%eval 53,16]
01:13.7} Nh5 8. Be5 {[%eval 4404,0]} Bb7 9. d5 {[%eval 53,15] 0.0} exd5 10.
cxd5 {[%eval 58,15] 01:01.5} Bxd5 11. Bg6 {[%eval 2203,0]} fxg6 12. Qxd5 {
[%eval 130,6] 0.3} Nc6 13. O-O {[%eval 96,17] 0.1} Nf6 14. Bxf6 {[%eval 1508,0]
} Bxf6 15. Na3 {[%eval 82,17] 0.1} Bxb2 16. Nc4 {[%eval 5400,0]} Bxa1 17. Nd6+
{[%eval 238,6] 0.4} Ke7 18. Nh4 {[%eval 263,15] 0.5} Qg8 19. Nxg6+ {[%eval 276,
16] 0.6} Kd8 20. Nf7+ {[%eval 272,17] 0.5} Kc7 21. Rxa1 {[%eval 272,17] 0.5}
Rh7 22. Qd6+ {[%eval 2409,0]} Kc8 23. Qf4 {[%eval 397,14] 0.1} Kb7 24. Nd6+ {
[%eval 455,6] 0.5} Kc7 25. Nb5+ {[%eval 683,11] 0.8} Kb7 26. Qc7+ {[%eval 683,
14] 0.5} Ka6 27. Nd6 {[%eval 683,14] 0.1} Rb8 28. Qxd7 {[%eval 1307,0]} Qd5 29.
a4 {[%eval 1801,0]} c4 30. a5 {[%eval 3101,0]} bxa5 31. e4 {[%eval 1106,0]} Qc5
32. Ne8 {[%eval 334,14] 0.6} Nb4 33. Rd1 {[%eval 1907,0]} Nd3 34. Nc7+ {[%eval
1014,5] 0.7} Kb6 35. Rb1+ {[%eval 1417,13] 0.5} Nb4 36. Ne7 {[%eval 1507,14] 0.
0} g6 37. Ned5+ {[%eval 1605,13] 0.4} Kb7 38. Qxh7 {[%eval 1605,13] 0.1} Kc6
39. Ne6 {[%eval -32767,0] 16/14 8.3} Qd6 40. Nd4+ {[%eval -32767,0] 15/14 0.5}
Kc5 41. Qxa7+ {[%eval -32767,0] 14/14 0.6} Rb6 42. Rd1 {[%eval -32767,0] 13/14
0.6} Nd3 43. Nb3+ {[%eval -32767,0] 12/14 0.1} cxb3 44. Qxa5+ {[%eval -32767,0]
11/14 0.0} Kc6 45. Qxb6+ {[%eval -32767,0] 10/14 0.6} Kd7 46. Qb7+ {[%eval
-32767,0] 09/14 0.6} Ke6 47. Rxd3 {[%eval -32767,0] 08/15 0.6} h5 48. Nf4+ {
[%eval -32767,0] 06/11 0.4} Qxf4 49. Qc6+ {[%eval -32767,0] 05/10 0.6} Kf7 50.
Rd7+ {[%eval -32767,0] 04/11 0.2} Kg8 51. Qxg6+ {[%eval -32767,0] 03/11 0.6}
Kf8 52. Qg7+ {[%eval -32767,0] 02/11 0.2} Ke8 53. Qe7# {EngineM checkmated}
1-0

[/pgn]
Robert Flesher
Posts: 1287
Joined: Tue Aug 18, 2009 3:06 am

Re: A nice game by Zappa Dissident Aggressor

Post by Robert Flesher »

carldaman wrote:I'm going to post a typical game by Zappa Mexico DA, played against an engine rated around 2300+ on ICC. The time control is 15 min per game. A short 4-move book was used by Zappa. The pgn replay is at the bottom.

The first key position is after Black's 8th move.

[d]rn1qk2r/pb1pbpp1/1p2p2p/2p1B2n/2PP4/3BPN2/PP3PPP/RN1QK2R w KQkq - 0 9

Here Zappa first shows a glimpse of its creative attacking style by playing 9. d5!, a move most top engines would not play. The idea is to sac a pawn in order to weaken Black's kingside.

After a few moves, Zappa's plan seems to stall as 13...Nf6 forces White to exchange its strong Bishop off, leaving Black with a potent Bishop instead. However, there is an Ace up its sleeve. After Black's 14th move we reach this position:

[d]r2qk2r/p2p2p1/1pn2bpp/2pQ4/8/4PN2/PP3PPP/RN3RK1 w kq - 0 15

Here Zappa DA uncorks the stunning 15. Na3!!?, a move that at first looks unplayable to the human eye, since it gives up serious material. As it turns out, it's the best move, and invites Black to make a mistake by taking the bait on b2. This is then compounded by taking the rook on a1, and Black is now past the point of no return. It was best for Black to just play 15...Qe7! with a complex and unclear game.

A few moves later, after 18. Nh4, Black's position is already lost (see next diagram). Over the course of 9 moves, Black's position has been pried open in decisive fashion, and with great skill.

[d]r2q3r/p2pk1p1/1pnN2pp/2pQ4/7N/4P3/P4PPP/b4RK1 b - - 0 18

Please note that while other top engines find 15. Na3, very few would embark on the variation leading up to it, and this is very significant. This is intrinsically the true beauty of this engine personality -- how it can steer the game into difficult-to-defend positions for its opponents. This is very tough not only on human players, but also on weaker chess engines.
Almost each game Zappa DA plays is a real joy to watch.

Regards,
Carl



[pgn]

[Event "chessclub.com"]
[Site "chessclub.com"]
[Date "2013.01.24"]
[Round "?"]
[White "Zappa Mexico II DA"]
[Black "EngineM 2300+"]
[Result "1-0"]
[ECO "A46"]
[PlyCount "105"]
[EventDate "2013.??.??"]

{Time control = 15 0} 1. d4 {[%eval 0,0] 0.0} Nf6
2. Nf3 {[%eval 0,0] 0.0} e6 3. Bg5 {[%eval 0,0] 0.0} c5 4. e3 {[%eval 0,0] 0.0}
Be7 5. Bd3 {[%eval 5908,0]} b6 6. c4 {[%eval 3605,0]} h6 7. Bf4 {[%eval 53,16]
01:13.7} Nh5 8. Be5 {[%eval 4404,0]} Bb7 9. d5 {[%eval 53,15] 0.0} exd5 10.
cxd5 {[%eval 58,15] 01:01.5} Bxd5 11. Bg6 {[%eval 2203,0]} fxg6 12. Qxd5 {
[%eval 130,6] 0.3} Nc6 13. O-O {[%eval 96,17] 0.1} Nf6 14. Bxf6 {[%eval 1508,0]
} Bxf6 15. Na3 {[%eval 82,17] 0.1} Bxb2 16. Nc4 {[%eval 5400,0]} Bxa1 17. Nd6+
{[%eval 238,6] 0.4} Ke7 18. Nh4 {[%eval 263,15] 0.5} Qg8 19. Nxg6+ {[%eval 276,
16] 0.6} Kd8 20. Nf7+ {[%eval 272,17] 0.5} Kc7 21. Rxa1 {[%eval 272,17] 0.5}
Rh7 22. Qd6+ {[%eval 2409,0]} Kc8 23. Qf4 {[%eval 397,14] 0.1} Kb7 24. Nd6+ {
[%eval 455,6] 0.5} Kc7 25. Nb5+ {[%eval 683,11] 0.8} Kb7 26. Qc7+ {[%eval 683,
14] 0.5} Ka6 27. Nd6 {[%eval 683,14] 0.1} Rb8 28. Qxd7 {[%eval 1307,0]} Qd5 29.
a4 {[%eval 1801,0]} c4 30. a5 {[%eval 3101,0]} bxa5 31. e4 {[%eval 1106,0]} Qc5
32. Ne8 {[%eval 334,14] 0.6} Nb4 33. Rd1 {[%eval 1907,0]} Nd3 34. Nc7+ {[%eval
1014,5] 0.7} Kb6 35. Rb1+ {[%eval 1417,13] 0.5} Nb4 36. Ne7 {[%eval 1507,14] 0.
0} g6 37. Ned5+ {[%eval 1605,13] 0.4} Kb7 38. Qxh7 {[%eval 1605,13] 0.1} Kc6
39. Ne6 {[%eval -32767,0] 16/14 8.3} Qd6 40. Nd4+ {[%eval -32767,0] 15/14 0.5}
Kc5 41. Qxa7+ {[%eval -32767,0] 14/14 0.6} Rb6 42. Rd1 {[%eval -32767,0] 13/14
0.6} Nd3 43. Nb3+ {[%eval -32767,0] 12/14 0.1} cxb3 44. Qxa5+ {[%eval -32767,0]
11/14 0.0} Kc6 45. Qxb6+ {[%eval -32767,0] 10/14 0.6} Kd7 46. Qb7+ {[%eval
-32767,0] 09/14 0.6} Ke6 47. Rxd3 {[%eval -32767,0] 08/15 0.6} h5 48. Nf4+ {
[%eval -32767,0] 06/11 0.4} Qxf4 49. Qc6+ {[%eval -32767,0] 05/10 0.6} Kf7 50.
Rd7+ {[%eval -32767,0] 04/11 0.2} Kg8 51. Qxg6+ {[%eval -32767,0] 03/11 0.6}
Kf8 52. Qg7+ {[%eval -32767,0] 02/11 0.2} Ke8 53. Qe7# {EngineM checkmated}
1-0

[/pgn]

Nice game Carl!

This is a classic Zappa Dissident Aggresor game. It's nice to see someone other than me appreciates its unique attacking stlye. I am still tweaking the settings, but the original ones will always be my favourite.