Is there an official definition of bullet and hyper-bullet?bob wrote:I don't consider 1+1 to be "hyper-blitz". It is actually a pretty even-paced game if I play this as a human using a clock that supports this, such as on ICC. for hyper-blitz I think of things like 10secs or less on clock, 0.1 secs or less for an inc...Don wrote:I forgot to mention that these games are hyper blitz speed. I'm running 4 simultaneous games on a 2 core laptop at 60 seconds + 1 second Fischer time control.
And here is an update:
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RANK ELO +/- Tme/Gme Tot Gms PLAYER ------- ------- ----- ---------- ------- ---------------- 1 3000.0 84.6 106.010 68 komodo 1.2 2 2974.6 84.6 105.078 68 komodo 1.2-noSing
I set my tester for 4 cpu even though I'm running on a 2 cores system, so this is really more like 20 seconds + 03 Fischer on a slow computer. And the laptop is significantly slower than my other machines, so it might be equivalent to something like 10 seconds running on my 980x. It's all relative to the hardware I suppose - in 5 or 10 years 5 minute chess on todays hardware might be the equivalent of hyper bullet.
We have often used 6 + 0.1 second fischer time controls - my tester supports time controls that are pretty fast where I can play many games per seconds even. But at some point I worry about the resolution of the timers and the I/O overhead and noise. UCI only supports millisecond resolution so it goes fuzzy if you go too fast.