Rybka 4 vs Houdini 1.02 - Long TC Match - LIVE BROADCAST
Moderator: Ras
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Re: the next match
So was move 23.nh2 [game 29] forcing a slight weakening of black (either by 23...h5 or the consequences of 24.ng4)?
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Re: the next match
Same just more games. Maybe 100Martin Thoresen wrote:For the next match I was thinking Houdini vs Stockfish.
BUT
A few choices I have which I can't decide on:
1: Keeping the same format
2: Using 2CPU and Ponder ON, with the same time controls
3: Using 2CPU and Ponder ON, with double the time controls
What do you think?
Also, I will double the hash size to 2048 MB.



Best,
Gerold.
P.S. We know Houdini would beat up on Stockfish.
P.S.2. More interesting( IMO )would be Firebird 1.3 vs.R4.
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Re: the next match
I prefer Stockfish to be honest. I don't see a lot of interest in another IPPO vs Rybka 4 match.gerold wrote:Same just more games. Maybe 100Martin Thoresen wrote:For the next match I was thinking Houdini vs Stockfish.
BUT
A few choices I have which I can't decide on:
1: Keeping the same format
2: Using 2CPU and Ponder ON, with the same time controls
3: Using 2CPU and Ponder ON, with double the time controls
What do you think?
Also, I will double the hash size to 2048 MB.Or 200.
![]()
.
Best,
Gerold.
P.S. We know Houdini would beat up on Stockfish.
P.S.2. More interesting( IMO )would be Firebird 1.3 vs.R4.
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
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Re: the next match
Thanks alot for your input, guys!
Honestly, I think 48 games are too much. Not statistically, of course, but I am thinking of cutting it down to 32 considering the time it takes just to let 1 game play through.
I also prefer to test Stockfish next so this will be my choice. I think it will be a fairly even match between SF and Houdini.
But what I need to decide is the 4CPU vs 4CPU (ponder off, like it is now) or 2CPU vs 2CPU (ponder on) and eventually to increase the time control in the latter case. I am willing to go to double from what it is now, but with 32 games.
Honestly, I think 48 games are too much. Not statistically, of course, but I am thinking of cutting it down to 32 considering the time it takes just to let 1 game play through.
I also prefer to test Stockfish next so this will be my choice. I think it will be a fairly even match between SF and Houdini.
But what I need to decide is the 4CPU vs 4CPU (ponder off, like it is now) or 2CPU vs 2CPU (ponder on) and eventually to increase the time control in the latter case. I am willing to go to double from what it is now, but with 32 games.
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Re: the next match
i.e. another IPPO vs rybka 3Albert Silver wrote: I prefer Stockfish to be honest. I don't see a lot of interest in another IPPO vs Rybka 4 match.

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Re: the next match
Keep it as it is, meaning maximum threads/cores for each engine when it is their turn. My 2 cents.Martin Thoresen wrote:Thanks alot for your input, guys!
Honestly, I think 48 games are too much. Not statistically, of course, but I am thinking of cutting it down to 32 considering the time it takes just to let 1 game play through.
I also prefer to test Stockfish next so this will be my choice. I think it will be a fairly even match between SF and Houdini.
But what I need to decide is the 4CPU vs 4CPU (ponder off, like it is now) or 2CPU vs 2CPU (ponder on) and eventually to increase the time control in the latter case. I am willing to go to double from what it is now, but with 32 games.
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
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Re: the next match
Thanks for the tests. Be interesting to see how bad Stockfish getsMartin Thoresen wrote:Thanks alot for your input, guys!
Honestly, I think 48 games are too much. Not statistically, of course, but I am thinking of cutting it down to 32 considering the time it takes just to let 1 game play through.
I also prefer to test Stockfish next so this will be my choice. I think it will be a fairly even match between SF and Houdini.
But what I need to decide is the 4CPU vs 4CPU (ponder off, like it is now) or 2CPU vs 2CPU (ponder on) and eventually to increase the time control in the latter case. I am willing to go to double from what it is now, but with 32 games.
beat

in testing these engines at long TC.
Best,
Gerold.
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Re: the next match
I was actually wondering around this point, game 30, around move 120, if white has ways to try to win (getting his king round the back etc.), which houdini is not even trying.
Maybe i'm wrong, and that IF this were possible, it would be being played by these kind of machines without fail.
However, I've not yet seen even one response in this thread regarding comments on the games. (perhaps there is another forum/thread for this?)
Maybe i'm wrong, and that IF this were possible, it would be being played by these kind of machines without fail.
However, I've not yet seen even one response in this thread regarding comments on the games. (perhaps there is another forum/thread for this?)
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Re: the next match
HI Martin.Martin Thoresen wrote:Thanks alot for your input, guys!
Honestly, I think 48 games are too much. Not statistically, of course, but I am thinking of cutting it down to 32 considering the time it takes just to let 1 game play through.
I also prefer to test Stockfish next so this will be my choice. I think it will be a fairly even match between SF and Houdini.
But what I need to decide is the 4CPU vs 4CPU (ponder off, like it is now) or 2CPU vs 2CPU (ponder on) and eventually to increase the time control in the latter case. I am willing to go to double from what it is now, but with 32 games.
Stockfish 1.8 JA is out. It appears to be stronger than 1. 7.1
Best,
Gerold.
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Re: the next match
Maybe use larger book. So far over short -> example E9 -> 7.de5 (stupid exchange variant). Optimal length cca 24-36 halvmoves, my guess.gerold wrote:Same just more games. Maybe 100Martin Thoresen wrote:For the next match I was thinking Houdini vs Stockfish.
BUT
A few choices I have which I can't decide on:
1: Keeping the same format
2: Using 2CPU and Ponder ON, with the same time controls
3: Using 2CPU and Ponder ON, with double the time controls
What do you think?
Also, I will double the hash size to 2048 MB.Or 200.
![]()
.
Best,
Gerold.
P.S. We know Houdini would beat up on Stockfish.
P.S.2. More interesting( IMO )would be Firebird 1.3 vs.R4.