Changes to ChessMind 0.80:
- better at tactics, this at the cost of lower search depth
- improvements in evaluation, does not sacrifice pawns without any reason as often as 0.80
- some more UCI options (explained in the readme file)
- improvements in time management
- smaller aspiration windows (also adjustable)
The strength should be around 2100 CCRL now (at least I hope so ).
Changes to ChessMind 0.80:
- better at tactics, this at the cost of lower search depth
- improvements in evaluation, does not sacrifice pawns without any reason as often as 0.80
- some more UCI options (explained in the readme file)
- improvements in time management
- smaller aspiration windows (also adjustable)
The strength should be around 2100 CCRL now (at least I hope so ).
it appears here that something is not right with this version. It comes straight out of book thinking it's over 2 pawns ahead in every game!
As a result, it's performing poorly as one would expect in this tournament I'm running: http://kirill-kryukov.com/chess/discuss ... f=7&t=5255
Changes to ChessMind 0.80:
- better at tactics, this at the cost of lower search depth
- improvements in evaluation, does not sacrifice pawns without any reason as often as 0.80
- some more UCI options (explained in the readme file)
- improvements in time management
- smaller aspiration windows (also adjustable)
The strength should be around 2100 CCRL now (at least I hope so ).
it appears here that something is not right with this version. It comes straight out of book thinking it's over 2 pawns ahead in every game!
As a result, it's performing poorly as one would expect in this tournament I'm running: http://kirill-kryukov.com/chess/discuss ... f=7&t=5255
Cheers,
Graham.
It's good to have a high level of self-confidence Graham
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
Changes to ChessMind 0.80:
- better at tactics, this at the cost of lower search depth
- improvements in evaluation, does not sacrifice pawns without any reason as often as 0.80
- some more UCI options (explained in the readme file)
- improvements in time management
- smaller aspiration windows (also adjustable)
The strength should be around 2100 CCRL now (at least I hope so ).
it appears here that something is not right with this version. It comes straight out of book thinking it's over 2 pawns ahead in every game!
As a result, it's performing poorly as one would expect in this tournament I'm running: http://kirill-kryukov.com/chess/discuss ... f=7&t=5255
Cheers,
Graham.
It's good to have a high level of self-confidence Graham
Graham Banks wrote:
it appears here that something is not right with this version. It comes straight out of book thinking it's over 2 pawns ahead in every game!
As a result, it's performing poorly as one would expect in this tournament I'm running: http://kirill-kryukov.com/chess/discuss ... f=7&t=5255
Cheers,
Graham.
Can somebody else who uses ChessMind confirm this behaviour?
The previous version was okay.
Graham Banks wrote:
it appears here that something is not right with this version. It comes straight out of book thinking it's over 2 pawns ahead in every game!
As a result, it's performing poorly as one would expect in this tournament I'm running: http://kirill-kryukov.com/chess/discuss ... f=7&t=5255
Cheers,
Graham.
Can somebody else who uses ChessMind confirm this behaviour?
The previous version was okay.
Hi Graham,
Yes I can confirm that. I am using ChessMind to test Redqueen and it appears that it is losing every game because of that. It seems like a problem in the evaluation function regarding dynamic terms, perhaps mobility or King safety. The engine sometimes evaluates equal positions to 1 or 2 pawns ahead, then when it starts losing material the score drops to something more realistic.
Graham Banks wrote:
it appears here that something is not right with this version. It comes straight out of book thinking it's over 2 pawns ahead in every game!
As a result, it's performing poorly as one would expect in this tournament I'm running: http://kirill-kryukov.com/chess/discuss ... f=7&t=5255
Cheers,
Graham.
Can somebody else who uses ChessMind confirm this behaviour?
The previous version was okay.
Hi Graham,
Yes I can confirm that. I am using ChessMind to test Redqueen and it appears that it is losing every game because of that. It seems like a problem in the evaluation function regarding dynamic terms, perhaps mobility or King safety. The engine sometimes evaluates equal positions to 1 or 2 pawns ahead, then when it starts losing material the score drops to something more realistic.