To Daniel Shawul: Bug in Scorpio 2.0

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Martin Thoresen
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Joined: Thu Jun 22, 2006 12:07 am

To Daniel Shawul: Bug in Scorpio 2.0

Post by Martin Thoresen »

Greetings Daniel,

I just want to report a bug in Scorpio 2.0.

When running Scorpio 2.0 with 4 threads, it will ponder on the opponents time. This bug does not exist in Scorpio 1.91 when running with 4 threads.

Keep up the good work!

Best regards,
Martin
Martin Thoresen
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Joined: Thu Jun 22, 2006 12:07 am

Re: To Daniel Shawul: Bug in Scorpio 2.0

Post by Martin Thoresen »

Maybe a moderator could move this thread to the programming forum?

I might belong there, not here. ;)
Dirt
Posts: 2851
Joined: Wed Mar 08, 2006 10:01 pm
Location: Irvine, CA, USA

Re: To Daniel Shawul: Bug in Scorpio 2.0

Post by Dirt »

Martin T wrote:Maybe a moderator could move this thread to the programming forum?

I might belong there, not here. ;)
You might prefer to use the report button for requests like this. A PM would also work, but then you would need to choose which mod to send it to.

Anyhow, I personally think your bug report is better in the general area, because it will affect testers as well as the programmer.
Ryan Benitez
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Location: Portland Oregon

Re: To Daniel Shawul: Bug in Scorpio 2.0

Post by Ryan Benitez »

Martin T wrote:Greetings Daniel,

I just want to report a bug in Scorpio 2.0.

When running Scorpio 2.0 with 4 threads, it will ponder on the opponents time. This bug does not exist in Scorpio 1.91 when running with 4 threads.

Keep up the good work!

Best regards,
Martin
Hi Martin, I don't know if Daniel Shawul reads CCC or not. I know for sure he reads the winboard forum http://wbforum.vpittlik.org/index.php
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Werner
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Location: Germany
Full name: Werner Schüle

Daniel will fix it - NT

Post by Werner »

I was in contact with him via email
Werner
Gregory Owett
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Location: France

Re: To Daniel Shawul: Bug in Scorpio 2.0

Post by Gregory Owett »

Hi,

Scorpio 2 does not think, but it retains one of the processors while his opponent plays.
Thus, it can't play against another MP engine on the same machine. (Like Crafty.)

Gregory
Martin Thoresen
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Joined: Thu Jun 22, 2006 12:07 am

Re: To Daniel Shawul: Bug in Scorpio 2.0

Post by Martin Thoresen »

Gregory Owett wrote:Hi,

Scorpio 2 does not think, but it retains one of the processors while his opponent plays.
Thus, it can't play against another MP engine on the same machine. (Like Crafty.)

Gregory
I didn't retain one of the processors, it retained two of the processors (of four).

I'm sad to hear that it isn't a bug... I was really looking forward to include it in the CCRL list!

Anyway, thanks for the clarification.

Regards,
Martin
Daniel Shawul
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Location: Ethiopia

Re: To Daniel Shawul: Bug in Scorpio 2.0

Post by Daniel Shawul »

Hello Martin,

The problem is fixed. You can download it at wbec site
later today when leo uploads it.

thanks for testing
Daniel
Martin Thoresen
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Joined: Thu Jun 22, 2006 12:07 am

Re: To Daniel Shawul: Bug in Scorpio 2.0

Post by Martin Thoresen »

Daniel Shawul wrote:Hello Martin,

The problem is fixed. You can download it at wbec site
later today when leo uploads it.

thanks for testing
Daniel
Wow, great work Daniel! Excellent!
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Jim Ablett
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Full name: Jim Ablett

Re: To Daniel Shawul: Bug in Scorpio 2.0

Post by Jim Ablett »

Scorpio 2.0 win32 intel compiler 10 p.g.o.

Contains a universal 'all processors' build and Intel® Core™ Duo, Quad & Xeon(R) only build.

http://www.2xupload.de/file/706a83b20ff ... a.zip.html

Jim.