I am pleased to announce a new version of Amoeba :
https://github.com/abulmo/amoeba/releases/tag/v2.5
It should be significantly stronger than version 2.4 (I hope more than 50 elo).
Under Windows, it comes in 3 flavors:
- amoeba-win64.exe
- amoeba-win64-nopopcount.exe
- amoeba-win32.exe
The first one is 25% faster (~20 elo stronger) than the second one, and 78% faster (~50 elo stronger) than the last one. Amoeba indeed depends heavily on a fast popcount instruction.
Under Linux, I did not build a 32 bit version. On the same machine, a Linux version is probably 20 % faster than a Windows version (10% because of the OS, & 10% because of the compiler).
I will add binaries for Mac OS/X at the end of the week.
Amoeba 2.5
Moderators: hgm, Harvey Williamson, bob
Forum rules
This textbox is used to restore diagrams posted with the [d] tag before the upgrade.
This textbox is used to restore diagrams posted with the [d] tag before the upgrade.
Amoeba 2.5
Richard Delorme
- Graham Banks
- Posts: 30733
- Joined: Sun Feb 26, 2006 9:52 am
- Location: Auckland, NZ
Re: Amoeba 2.5
Thanks Richard. Nice gain. 
My email addresses:
gbanksnz at gmail.com
gbanksnz at yahoo.co.nz
gbanksnz at gmail.com
gbanksnz at yahoo.co.nz
Re: Amoeba 2.5
Well, we have got another example of self play at very fast control that does not translate well when playing against a gauntlet of opponents at longer time controls. Version 2.5 should be only 20 elo stronger than 2.4.abulmo2 wrote:It should be significantly stronger than version 2.4 (I hope more than 50 elo).
Richard Delorme
Re: Amoeba 2.5
Hi Richard,
we are just testing your engine for CEGT 40/20.
After 360 games of 1000 we have around +50
....but the start rating is often too high and will probably fall.
regards
we are just testing your engine for CEGT 40/20.
After 360 games of 1000 we have around +50
....but the start rating is often too high and will probably fall.
regards
Werner
