I published a new version, 0.82. Is not much stronger, maybe 10 elo or a little more, but I decided to do it anyway as I'm starting to rewrite big parts of it and I wanted to publish my latest version.
http://andscacs.com/andscacs082.zip
It's stronger than 10 elo in multiprocessor mode, because I solved some bugs and also improved it when is using more than 16 cores. The previous version was weaker with 32 cores than with 16, and this version is maybe 20 elo stronger with 32 vs 16 cores.
Changes:
* Solved little bugs.
* Some small speed improvements.
* Improvements on multi processor mode.
* Improved razoring, null move and lmr.
* Don't evaluate king safety on some simple endgames.
I suppose a new stronger version will not be available for some months. It's not easy to reach 3000 CCRL elo starting from 0


