Nirvanachess 1.7 Release

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cetormenter
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Nirvanachess 1.7 Release

Post by cetormenter » Thu Jul 03, 2014 1:54 pm

Nirvanachess 1.7 has been released.

Full details can be found at http://nirvanachess.blogspot.com/

As with the previous release there are 2 compiles found within the .rar file. One file is a 64 bit compile, one is a 32 bit compile.

Since Microsoft is no longer supporting Windows xp, I decided to stop supporting it too. There haven't been too many changes since the last version but I have finally gotten clop to behave properly so a few parameters have been cloptimized. I also noticed a few crashes during my last few batches of testing but I think I have narrowed it down and fixed it.

SzG
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Re: Nirvanachess 1.7 Release

Post by SzG » Thu Jul 03, 2014 2:40 pm

cetormenter wrote:Nirvanachess 1.7 has been released.

Full details can be found at http://nirvanachess.blogspot.com/

As with the previous release there are 2 compiles found within the .rar file. One file is a 64 bit compile, one is a 32 bit compile.

Since Microsoft is no longer supporting Windows xp, I decided to stop supporting it too. There haven't been too many changes since the last version but I have finally gotten clop to behave properly so a few parameters have been cloptimized. I also noticed a few crashes during my last few batches of testing but I think I have narrowed it down and fixed it.
Thank you, Thomas.

PS. Up to now I thought that a 32-bit compile would run on any OS.
Gabor Szots

CCRL testing group

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Werner
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Re: Nirvanachess 1.7 Release

Post by Werner » Thu Jul 03, 2014 4:14 pm

cetormenter wrote:Nirvanachess 1.7 has been released.
Full details can be found at http://nirvanachess.blogspot.com/
As with the previous release there are 2 compiles found within the .rar file. One file is a 64 bit compile, one is a 32 bit compile.
Since Microsoft is no longer supporting Windows xp, I decided to stop supporting it too. There haven't been too many changes since the last version but I have finally gotten clop to behave properly so a few parameters have been cloptimized. I also noticed a few crashes during my last few batches of testing but I think I have narrowed it down and fixed it.
Thanks Thomas for the engine.
BTW: on my pc the engine does not start: missing msvcp120.dll and perhaps some more?
e.g. msvcr120.dll
best wishes
Werner

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Mike S.
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Re: Nirvanachess 1.7 Release

Post by Mike S. » Thu Jul 03, 2014 4:31 pm

Werner wrote:BTW: on my pc the engine does not start: missing msvcp120.dll and perhaps some more?
e.g. msvcr120.dll
Same here, in Windows 8 64-bit. I have added these two DLLs manually, but then I get an application fault: 0xc000007b

(No problems whatsoever with previous versions.)

Thx anyway.
Regards, Mike

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Werner
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Re: Nirvanachess 1.7 Release

Post by Werner » Thu Jul 03, 2014 4:53 pm

Hi Mike,
use these 2 files (64bit):

msvcr120.dll 963.232 22.10.2013 13:14 -a--
msvcp120.dll 660.128 22.10.2013 13:14 -a--
Werner

cetormenter
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Re: Nirvanachess 1.7 Release

Post by cetormenter » Thu Jul 03, 2014 5:36 pm

Strange. I compiled the same way I have for all of the previous versions. Are you sure you installed the 64 bit dll files? They can be found on the Microsoft website and there is a link to them at the bottom of the readme file located in the rar.

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Mike S.
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Re: Nirvanachess 1.7 Release

Post by Mike S. » Thu Jul 03, 2014 6:08 pm

Thanks to you both; one of my DLLs was wrong. It works now.
Regards, Mike

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cdani
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Re: Nirvanachess 1.7 Release

Post by cdani » Thu Jul 03, 2014 6:52 pm

For those Microsoft dll files, I prefer to insert them into the .exe. It's a lot easier for all the people. Are you using MSVC compiler? It's only a switch.

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Graham Banks
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Re: Nirvanachess 1.7 Release

Post by Graham Banks » Thu Jul 03, 2014 7:05 pm

cetormenter wrote:Nirvanachess 1.7 has been released.

Full details can be found at http://nirvanachess.blogspot.com/

As with the previous release there are 2 compiles found within the .rar file. One file is a 64 bit compile, one is a 32 bit compile.

Since Microsoft is no longer supporting Windows xp, I decided to stop supporting it too. There haven't been too many changes since the last version but I have finally gotten clop to behave properly so a few parameters have been cloptimized. I also noticed a few crashes during my last few batches of testing but I think I have narrowed it down and fixed it.
Thanks Thomas. :)
My email addresses:
gbanksnz at gmail.com
gbanksnz at yahoo.co.nz

cetormenter
Posts: 168
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Re: Nirvanachess 1.7 Release

Post by cetormenter » Thu Jul 03, 2014 7:57 pm

Ah you are correct. I have changed that and those .dlls should no longer be needed in future builds.

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