I really think this is a splendid idea. I have all the time dreamt about finding a way to evaluate larger pawn groups/structures, as bigger chains for example. I racked my mind all over to seek out a reasonable approach to do it, and never succeeded. Something always went wrong. And now, suddenly, I read on the SF history page that Ralph Stoesser did a single attempt to introduce phalanx pawns into SF eval back in November 2013. I opened the code on github and did not fully understand it, but this helped me see, even if subconsciously, how the concept should be done. It is possible that Ralph does it in exactly the same way, so nothing new, but I think I have a couple of clarifications that will make the approach working. (or at least I am thinking so
OK then, how do we evaluate the additional strength larger groups of pawns, larger chains give? Isolated does not help here, as we want to give bonus to a group or chain of 6 pawns over a group or chain of 5, to a group or chain of 5 pawns over a group or chain of 4, etc. What shall we do? Well, of course, use the concept of a phalanx pawn, introduced by Ralph. A phalanx pawn will be a pawn that has 2 friendly pawns on adjacent files and adjacent squares, either on the same rank, in front or behind. (sorry Ralph, if this does not match your definition perfectly, this is just my vision, hope no property rights involved)
This helps us resolve many things. The only obligatory additional condition to mention so that the concept becomes working is that the phalanx pawn can not be a base pawn of a chain. So we exclude those pawns from the concept.
I would give phalanx pawns, connecting larger groups of pawns, some 5 cps uniform bonus (3-8cps). And I would not consider them in terms of files or ranks, as this could also add redundancies. Our only aim with phalanx pawns is to assess the influence of larger groups, their togetherness in advancing and influencing events on the board. So we would not like to give further bonus points apart from that.
[d]6k1/1ppppp1p/p5p1/3PP3/1PP2P2/P5P1/7P/6K1 w - - 0 1
Above, according to the forementioned definition, white has 5 phalanx pawns and black 4 phalanx pawns.
For white, such pawns are: g3 (h2 and f4 adjacent), f4 (g3 and e5 adjacent), e5 (f4 and d5 adjacent), d5 (c4 and e5 adjacent), b4 (a3 and c4 adjacent). c4 is not a phalanx pawn, as it is a base pawn of the c4-d5 chain. It does not make sense to consider base pawns, as they are weak and do not help much in connecting. We would like to consider only flexible pawns.
For black, such pawns are: g6 (h7 and f7 adjacent), e7 (f7 and d 7 adjacent), d7 (e7 and c7 adjacent), and c7 (d7 and b7 adjacent). f7 and b7 are not phalanx pawns as they are base pawns of the f7-g6 and b7-a6 chains respectively. So white is better in terms of phalanx pawns.
[d]6k1/pp5p/2pp1pp1/8/2PPPP2/1P4P1/P6P/6K1 w - - 0 1
Above, white has 6 phalanx pawns, g3,f4,e4,d4,c4,b3, and black only 2, g6 and c6. You see the distinction?
[d]6k1/1pp1pp2/p5p1/3P4/PPP1PP2/8/8/6K1 w - - 0 1
Equal number of pawns. White has 2 phalanx pawns, b4 and d5, black has none. So that again, there is some difference to note.
I would call phalanx pawns meaningful connectors. Why are they important? Well, because they help us see and evaluate too many good things that would otherwise go unnoticed. For example: the benefit of so called apex pawns (a pawn defended by 2 own pawns, so a stronger and more flexible variation of the chain pawns), even if you do not consider them in eval separately; the benefit of longer, long and very long chains of pawns, consisting of 4,5 and more members, a chain of 5 is stronger than 2 chains of 3 and 2 pawns respectively, this could not be captured without the phalanx concept; the benefit of flexible pawn structures, for example couple of pawns on the same rank, that could easily become chain pawns, etc.
[d]6k1/2p2pp1/p2p3p/1p6/1P6/P1PP2P1/5P1P/6K1 w - - 0 1
g3 and b4 are apex and phalanx pawns at the same time. Those pawns are stronger and more flexible than the black b5 and d6 chain pawns. If c3 advances, b4 is still protected, while if c7 advances, d6 remains undefended.
[d]6k1/4p3/3pP3/3P2p1/2P2p2/1P2p3/P7/6K1 w - - 0 1
This is not a position, just an illustration for the general case. How is a chain of 5 stronger than 2 separate chains of 3 and 2, although they have the same rank placements? Well, it simply is. The phalanx pawn concept neatly helps ut to see the difference. White has 3 connecting/phalanx pawns, b3,c4 and d5, while black only 1 phalanx pawn, f4. So that, with the same number of chain members, 2 more phalanx pawns are added for white and the longer chain. I am very happy with this indeed.
[d]6k1/3pp3/2p2p2/8/2PPP3/5P2/8/6K1 w - - 0 1
Pawns on the same rank are important, as they are flexible. Above, white has 2 phalanx pawns that nicely capture the flexibility concept, e4 and d4, black has none. White can play c5,d5 or e5, creating an advanced chain pawn. So that phalanx pawns are useful here too.
Overall, I would conclude the following:
- phalanx pawns as described are an extremely useful concept; actually, I have never seen a more valid concept among refined pawn terms, except possibly chain pawns
- in order for the concept to succeed, you should necessarily specify that phalanx pawns acn not be base pawns of a chain, i.e. you must exclude base pawns from the bonus, otherwise you get it very much imprecise
- the bonus should be small, 3-8cps, and uniform, i.e. you should not give any other bonus for cetral files or advanced ranks apart from the uniform one, as this would make things redundant and we like only to incentivise togetherness of pawns.
- most importantly, all the credit goes to Ralph
What do you think of the phalanx concept? Do you think it is feasible?
Anyone doing something like that?