First Release of Maverick Chess Engine!
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- Steve Maughan
- Posts: 1025
- Joined: Wed Mar 08, 2006 7:28 pm
- Location: Florida, USA
- Contact:
First Release of Maverick Chess Engine!
If anyone is interested in a weak (but hopefully stable) engine, you might like to download the first version of Maverick. You can find out more here:
Maverick is Available for Download
All feedback is appreciated!
Steve
Maverick is Available for Download
All feedback is appreciated!
Steve
Re: First Release of Maverick Chess Engine!
Can you provide source code, or at least OS X and linux binaries?Steve Maughan wrote:If anyone is interested in a weak (but hopefully stable) engine, you might like to download the first version of Maverick. You can find out more here:
Maverick is Available for Download
All feedback is appreciated!
Steve
Re: First Release of Maverick Chess Engine!
"If you’re interested in a fast but dumb engine, then Maverick will be perfect." -from Maverick website.Steve Maughan wrote:If anyone is interested in a weak (but hopefully stable) engine, you might like to download the first version of Maverick. You can find out more here:
Maverick is Available for Download
All feedback is appreciated!
Steve
Hi Steve,
I'll be testing Maverick shortly, but I'm also curious about Monarch, actually. It was/is a very promising engine. Is it still under development?
RE: the website quote above, which was probably stated jokingly, have you considered developing a slow but smart engine, rather ?!
Kind regards,
CL
- Steve Maughan
- Posts: 1025
- Joined: Wed Mar 08, 2006 7:28 pm
- Location: Florida, USA
- Contact:
Re: First Release of Maverick Chess Engine!
Hi Louis,
You can download the source here:
http://chilp.it/ccff73
Unfortunately Maverick is quite Windows centric and uses a thread to capture the user input. So it may be difficult to get it to run on Linux or OS X. I'd be interested to know if it is possible.
Steve
You can download the source here:
http://chilp.it/ccff73
Unfortunately Maverick is quite Windows centric and uses a thread to capture the user input. So it may be difficult to get it to run on Linux or OS X. I'd be interested to know if it is possible.
Steve
- Steve Maughan
- Posts: 1025
- Joined: Wed Mar 08, 2006 7:28 pm
- Location: Florida, USA
- Contact:
Re: First Release of Maverick Chess Engine!
Hi Carl,
I've stopped developing Monarch and I'm now putting all of my effort into Maverick.
I expect the speed to drop significantly once I add some standard search features and basic chess knowledge. Hopefully one day Maverick will be a fast-ish and strong engine!
Steve
I've stopped developing Monarch and I'm now putting all of my effort into Maverick.
I expect the speed to drop significantly once I add some standard search features and basic chess knowledge. Hopefully one day Maverick will be a fast-ish and strong engine!
Steve
Re: First Release of Maverick Chess Engine!
Thanks.Steve Maughan wrote:Hi Louis,
You can download the source here:
http://chilp.it/ccff73
Unfortunately Maverick is quite Windows centric and uses a thread to capture the user input. So it may be difficult to get it to run on Linux or OS X. I'd be interested to know if it is possible.
Steve
Re: First Release of Maverick Chess Engine!
welcome to Maverick!
I'm following your blog and it looks like a very fast engine.
good luck
I'm following your blog and it looks like a very fast engine.
good luck
Re: First Release of Maverick Chess Engine!
I have also followed your blog, and your code.
At a quick glance, compiled the first try.
You started talking about Visual C + +, remember, then turn away.
And his examples and not compiled in that environment,
now again compiled (some warning, but compiled, is normal) with Visual C + + and Intel Compiler. Congratulations.
The engine reaches by "1 minute game" 6, 7.8 depth, and three times speed Bouquet. Stable for the moment.
It is interesting, well done.
Thanks.
At a quick glance, compiled the first try.
You started talking about Visual C + +, remember, then turn away.
And his examples and not compiled in that environment,
now again compiled (some warning, but compiled, is normal) with Visual C + + and Intel Compiler. Congratulations.
The engine reaches by "1 minute game" 6, 7.8 depth, and three times speed Bouquet. Stable for the moment.
It is interesting, well done.
Thanks.
- Steve Maughan
- Posts: 1025
- Joined: Wed Mar 08, 2006 7:28 pm
- Location: Florida, USA
- Contact:
Re: First Release of Maverick Chess Engine!
@Marco - Many thanks!
@José - I use Visual C++ Express 2013 as my main IDE. I then compile using CodeBlocks and MinGW64 to get the final executable. The code (bittwiddle.h) is MinGW64 specific as it used the popcount. So I'd expect Visual C++ and Intel to be noticeably slower than the exe I uploaded.
Maverick may be faster than Bouquet but it's nowhere near its strength!
Steve
@José - I use Visual C++ Express 2013 as my main IDE. I then compile using CodeBlocks and MinGW64 to get the final executable. The code (bittwiddle.h) is MinGW64 specific as it used the popcount. So I'd expect Visual C++ and Intel to be noticeably slower than the exe I uploaded.
Maverick may be faster than Bouquet but it's nowhere near its strength!
Steve
Re: First Release of Maverick Chess Engine!
FYI, I'm getting some crashes with ponder on (Win7 x64 Intel dual-core machine).

