Djinn 0.967 is now available for download

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Tom Likens
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Djinn 0.967 is now available for download

Post by Tom Likens » Mon Oct 15, 2012 5:51 am

For those interested in weaker engines--it's been a while since I've released a new version of Djinn
(approx. 4+ years I think :wink: ) so I'm releasing the latest version (0.967) here:

http://webpages.charter.net/tlikens/index.html

And the download page:

http://webpages.charter.net/tlikens/download.html

It's a decent amount stronger than 0.925x, which was definitely getting long in the tooth. This may
(or may not) be the last single-threaded version. I've started looking into what is required for an MP
version, but it really depends on how busy I get at work.

The Windows version was compiled with gcc 4.7.2 using MingW. I tested it on a two year old Intel
dual-core and two AMD machines (one a dual-core and the other an 8-core beast) so I would be
interested in other machines that people try it on.

Of course bug reports are always welcome as are test results.

regards,
--tom

Tom Likens
Posts: 302
Joined: Sat Apr 28, 2012 4:18 pm
Location: Austin, TX
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Re: Djinn 0.967 is now available for download

Post by Tom Likens » Mon Oct 15, 2012 6:04 am

Ah, yes and I also updated the perl script that I wrote which displays the data from a PGN
file with a number of new features (none earth-shattering, just kinda nice).

http://webpages.charter.net/tlikens/util/pgn

From the webpage:
This script parses a PGN file and displays the results of the games. It can be run for multiple opponents or for a match between two players. When there are only two players extra information is displayed. Run it without any options to get a summary of its capabilities and operation. As an example of its output here is the results of a 4000-game, alternating colors, match between Djinn and Yace. The script shows the calculated Elo difference and the "Likelihood of Superiority" using Remi's "WhoIsBest" algorithm.
Remi's post:

http://talkchess.com/forum/viewtopic.ph ... 82&t=30624

A useful option for two player matches is:

pgn <file.pgn> -p -v

which makes it easy to see long runs of wins or losses.

regards,
--tom

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Graham Banks
Posts: 30733
Joined: Sun Feb 26, 2006 9:52 am
Location: Auckland, NZ

Re: Djinn 0.967 is now available for download

Post by Graham Banks » Mon Oct 15, 2012 6:50 am

Tom Likens wrote:For those interested in weaker engines--it's been a while since I've released a new version of Djinn
(approx. 4+ years I think :wink: ) so I'm releasing the latest version (0.967) here:

http://webpages.charter.net/tlikens/index.html

And the download page:

http://webpages.charter.net/tlikens/download.html

It's a decent amount stronger than 0.925x, which was definitely getting long in the tooth. This may
(or may not) be the last single-threaded version. I've started looking into what is required for an MP
version, but it really depends on how busy I get at work.

The Windows version was compiled with gcc 4.7.2 using MingW. I tested it on a two year old Intel
dual-core and two AMD machines (one a dual-core and the other an 8-core beast) so I would be
interested in other machines that people try it on.

Of course bug reports are always welcome as are test results.

regards,
--tom
Thanks Tom. 8-)
My email addresses:
gbanksnz at gmail.com
gbanksnz at yahoo.co.nz

SzG
Posts: 2447
Joined: Fri Mar 10, 2006 6:20 am
Location: Szentendre, Hungary

Re: Djinn 0.967 is now available for download

Post by SzG » Mon Oct 15, 2012 6:56 am

Hohoho! What a surprise (although you were suspect lingering here lately).

Djinn is one of the very few engines whose error margin can be expressed in one digit in our list, so it was time to do something...

My testing queue is very long, unfortunately, but I'll strain to find a hole...

Cheers,
Gabor Szots

CCRL testing group

Tom Likens
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Joined: Sat Apr 28, 2012 4:18 pm
Location: Austin, TX
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Re: Djinn 0.967 is now available for download

Post by Tom Likens » Mon Oct 15, 2012 1:23 pm

SzG wrote:Hohoho! What a surprise (although you were suspect lingering here lately).

Djinn is one of the very few engines whose error margin can be expressed in one digit in our list, so it was time to do something...

My testing queue is very long, unfortunately, but I'll strain to find a hole...

Cheers,
Thanks Gabor,

Once you catch it, I'm afraid the chess programming disease never entirely disappears.
I think the best any of us can hope for are periods of remission! :lol:

Test it when you can and thanks for the help.

regards,
--tom

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GenoM
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Location: Plovdiv, Bulgaria
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Re: Djinn 0.967 is now available for download

Post by GenoM » Mon Oct 15, 2012 3:33 pm

Thanks for the new version, Tom!

Regards,
Geno
take it easy :)

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GenoM
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Re: Djinn 0.967 is now available for download

Post by GenoM » Mon Oct 15, 2012 4:23 pm

Would it be a 32-bit version?
take it easy :)

Tom Likens
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Location: Austin, TX
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Re: Djinn 0.967 is now available for download

Post by Tom Likens » Mon Oct 15, 2012 5:38 pm

GenoM wrote:Would it be a 32-bit version?
Hello Geno,

I only released 64-bit versions, but if there was interest I could also release a 32-bit version.
All my operating systems are 64-bit, so my focus has been there lately.

regards,
--tom

countrychess
Posts: 295
Joined: Fri Sep 16, 2011 5:56 pm
Location: Belgium

Re: Djinn 0.967 is now available for download

Post by countrychess » Mon Oct 15, 2012 8:36 pm

Hello Tom,

Perfect timing! Later this week, the newest Djinn will participate in the first division of CountryChess (USA). Good luck in advance :-)

Greetings,
Geert

Elorejano
Posts: 89
Joined: Sat Mar 20, 2010 2:31 am

Re: Djinn 0.967 is now available for download

Post by Elorejano » Wed Oct 17, 2012 3:56 am

Hi, Tom!
I suscribe thr nrrd of 32 bit version.
Thanks for your engine

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