Quazar - New Chess Engine

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Dmitry Morozov
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Quazar - New Chess Engine

Post by Dmitry Morozov » Tue Oct 04, 2011 4:21 pm


tmokonen
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Re: Quazar - New Chess Engine

Post by tmokonen » Tue Oct 04, 2011 5:41 pm

Thank you, Dmitry.

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Graham Banks
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Re: Quazar - New Chess Engine

Post by Graham Banks » Tue Oct 04, 2011 6:44 pm

Dmitry Morozov wrote:New chess engine appeared: https://sites.google.com/site/chessquazar
Thanks Dmitry. :)
My email addresses:
gbanksnz at gmail.com
gbanksnz at yahoo.co.nz

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Aser Huerga
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Re: Quazar - New Chess Engine

Post by Aser Huerga » Tue Oct 04, 2011 7:34 pm

Dmitry Morozov wrote:New chess engine appeared: https://sites.google.com/site/chessquazar
Hello Dmitry,

could you tell us something more about your engine? Is based on another one, which techniques you used ...

Thanks!

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Dmitry Morozov
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Re: Quazar - New Chess Engine

Post by Dmitry Morozov » Wed Oct 05, 2011 7:54 am

Engine was created from scratch. It was written at C++0x and uses classes, templates, stl (not in time critical parts of code), lambda expressions. Move generator and board presentation uses bitboards. Quazar uses standart techniques (iterative deepening, alpha-beta, PVS,transposition table, killer moves, history heuristic,quiescence search,null move, futility pruning, magic bitboards). It uses very simplified evalution function (calculated only material, PST, pieces mobility, king pawn shelter) and search therefore play relative weak.

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Graham Banks
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Re: Quazar - New Chess Engine

Post by Graham Banks » Wed Oct 05, 2011 7:59 am

Image
My email addresses:
gbanksnz at gmail.com
gbanksnz at yahoo.co.nz

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Aser Huerga
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Re: Quazar - New Chess Engine

Post by Aser Huerga » Wed Oct 05, 2011 8:18 am

Dmitry Morozov wrote:Engine was created from scratch. It was written at C++0x and uses classes, templates, stl (not in time critical parts of code), lambda expressions. Move generator and board presentation uses bitboards. Quazar uses standart techniques (iterative deepening, alpha-beta, PVS,transposition table, killer moves, history heuristic,quiescence search,null move, futility pruning, magic bitboards). It uses very simplified evalution function (calculated only material, PST, pieces mobility, king pawn shelter) and search therefore play relative weak.
Thank you! I will start CCRL test right now.

(Thanks Graham for the logo :wink: )

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Dmitry Morozov
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Re: Quazar - New Chess Engine

Post by Dmitry Morozov » Thu Oct 06, 2011 4:05 pm

New version 0.21 released (evaluation function improved)

Jamal Bubker
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Re: Quazar - New Chess Engine

Post by Jamal Bubker » Thu Oct 06, 2011 6:44 pm

Thanks Dmitry :D

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Dmitry Morozov
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Re: Quazar - New Chess Engine

Post by Dmitry Morozov » Thu Feb 23, 2012 6:07 pm

New version 0.4 released, approximate +300 ELO point relative to 0.3 version

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