lkaufman wrote: ↑Sat Aug 03, 2019 7:46 am As long as draws are awarded to the side that appears to have played better
I think it was revealed that in several games, Tal actually played worse and won because their opponents weren't finding the refuting lines against his unsound moves, so the idea is to create a scoring system that rewards such play objectively (so a player going for it would get the win even if the game ends in draw.)
But, yeah, any such system wouldn't be simple.
Another idea is to let black have draw wins, but let some condition in the game let white change the player's colors. Say, the first repetition of position makes black white and vice versa, or a pawn promotion does it, or a check with some piece does it, or an exchange of some piece does it, or n moves without pawn move or capture does it, or absence of a kind of piece on the board does it (etc.) and then another condition where the black player that is now white can do something else to become black again, so if a draw happens they win.
Chess has become "mate-centric", but keeping the opponent from achieving that is easy enough that we have the draw problem, and perhaps an idea that has other objectives in the game so that you can achieve those and draw the game and get the win (so, besides drawing the other side wants to stop you from achieving those) could solve it.
Your beliefs create your reality, so be careful what you wish for.