If you downloaded the 25.0 source code, please download it again. A screw-up with swapping my NFS home directory caused me to release a test version that while stronger than 24.1 by a significant margin, but it was weaker than the planned 25.0 release.
I have corrected this and re-copied the correct source. Two lines were removed from search.c for a test, and that version was released by accident...
Sorry for the issue, it was caused by the two-stage release process I have to use. I have to copy from my macbook to a machine at the office that is in our DMZ, then copy from there to my web page. The machine in the DMZ was set up to shift my home directory to a new RAID array once an rsync finished. I had completely forgotten about this, so when it swapped, it reverted to the test version rather than the release version.
It's been fixed... If you have downloaded something with a date of today, you are good to go. The December 25 dated version was the broken version.
Crafty 25.0 announcement
Moderator: Ras
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bob
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MikeB
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- Location: Pen Argyl, Pennsylvania
Re: Crafty 25.0 announcement
Latest Crafty Sourcebob wrote:If you downloaded the 25.0 source code, please download it again. A screw-up with swapping my NFS home directory caused me to release a test version that while stronger than 24.1 by a significant margin, but it was weaker than the planned 25.0 release.
I have corrected this and re-copied the correct source. Two lines were removed from search.c for a test, and that version was released by accident...
Sorry for the issue, it was caused by the two-stage release process I have to use. I have to copy from my macbook to a machine at the office that is in our DMZ, then copy from there to my web page. The machine in the DMZ was set up to shift my home directory to a new RAID array once an rsync finished. I had completely forgotten about this, so when it swapped, it reverted to the test version rather than the release version.
It's been fixed... If you have downloaded something with a date of today, you are good to go. The December 25 dated version was the broken version.
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MikeB
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- Joined: Thu Mar 09, 2006 6:34 am
- Location: Pen Argyl, Pennsylvania
Re: Crafty 25.0 announcement
Latest Mac Exe'sMikeB wrote:Latest Crafty Sourcebob wrote:If you downloaded the 25.0 source code, please download it again. A screw-up with swapping my NFS home directory caused me to release a test version that while stronger than 24.1 by a significant margin, but it was weaker than the planned 25.0 release.
I have corrected this and re-copied the correct source. Two lines were removed from search.c for a test, and that version was released by accident...
Sorry for the issue, it was caused by the two-stage release process I have to use. I have to copy from my macbook to a machine at the office that is in our DMZ, then copy from there to my web page. The machine in the DMZ was set up to shift my home directory to a new RAID array once an rsync finished. I had completely forgotten about this, so when it swapped, it reverted to the test version rather than the release version.
It's been fixed... If you have downloaded something with a date of today, you are good to go. The December 25 dated version was the broken version.
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Modern Times
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Re: Crafty 25.0 announcement
Will Peter Skinner be providing the usual official Windows compiles ?
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bob
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Re: Crafty 25.0 announcement
I actually am not sure, will ask him...Modern Times wrote:Will Peter Skinner be providing the usual official Windows compiles ?
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Modern Times
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Re: Crafty 25.0 announcement
Is it right Bob that the in-built BENCH command should always return the same total nodes searched for all compiles of the same source ? What number does your compile produce ?
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MikeB
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Re: Crafty 25.0 announcement
Updated the exe - one exe for All Macs. Same link. Mike 12/28/15 10:34PM ESTMikeB wrote:Latest Mac Exe'sMikeB wrote:Latest Crafty Sourcebob wrote:If you downloaded the 25.0 source code, please download it again. A screw-up with swapping my NFS home directory caused me to release a test version that while stronger than 24.1 by a significant margin, but it was weaker than the planned 25.0 release.
I have corrected this and re-copied the correct source. Two lines were removed from search.c for a test, and that version was released by accident...
Sorry for the issue, it was caused by the two-stage release process I have to use. I have to copy from my macbook to a machine at the office that is in our DMZ, then copy from there to my web page. The machine in the DMZ was set up to shift my home directory to a new RAID array once an rsync finished. I had completely forgotten about this, so when it swapped, it reverted to the test version rather than the release version.
It's been fixed... If you have downloaded something with a date of today, you are good to go. The December 25 dated version was the broken version.
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bob
- Posts: 20943
- Joined: Mon Feb 27, 2006 7:30 pm
- Location: Birmingham, AL
Re: Crafty 25.0 announcement
Yes. Just be sure to run it with NO .craftyrc/crafty.rc as if you change hash size, the node count will change. Correct number is this:Modern Times wrote:Is it right Bob that the in-built BENCH command should always return the same total nodes searched for all compiles of the same source ? What number does your compile produce ?
White(1): bench
Running benchmark. . .
......
Total nodes: 169405499
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Modern Times
- Posts: 3841
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Re: Crafty 25.0 announcement
That is what Jim Ablett's compile gives. I guess no need for Peter to provide any exes now unless he wants to.bob wrote:Yes. Just be sure to run it with NO .craftyrc/crafty.rc as if you change hash size, the node count will change. Correct number is this:Modern Times wrote:Is it right Bob that the in-built BENCH command should always return the same total nodes searched for all compiles of the same source ? What number does your compile produce ?
White(1): bench
Running benchmark. . .
......
Total nodes: 169405499
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Dann Corbit
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- Location: Redmond, WA USA
Re: Crafty 25.0 announcement
Preliminary testing shows Jim's builds to be best by test.
I will have 2800 games by tomorrow, but all of his builds are at the top right now.
I will have 2800 games by tomorrow, but all of his builds are at the top right now.
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.