Hi!
Again a new version.
Changes:
* Improved some parameters of the evaluation function.
* Added knowledge of endgames KRPKR, KRKB, KBNK, KPK (Thanks to code of H.G. Muller http://www.talkchess.com/forum/viewtopic.php?t=47557).
* Added knowledge of basic draw endgames.
* Increased speed of move generation.
So until now it had no knowledge of any endgame, it was time Thanks to H.G. Muller for his code of KPK!!!
It's curious, at least was for me, that only adding the endgames the engine was weaker. I had to reevaluate not a few parameters to be able to win some strength.
Now for move generation I use in many cases the full attack information that I always have in bitboards. It's not well optimized yet, but for the moment it's faster.
Also I created a move generation function to generate only the capture moves to use sometimes in quiescence.
So the engine must be stronger, don't know if much.
Andscacs - New version 0.62w
Moderators: hgm, Rebel, chrisw
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Andscacs - New version 0.62w
Daniel José - http://www.andscacs.com
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Re: Andscacs - New version 0.62w
Daniel, link to download you forgot.
Mucha suerte y forza al canut!
Mucha suerte y forza al canut!
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Re: Andscacs - New version 0.62w
Look at his web site. It is there.velmarin wrote:Daniel, link to download you forgot.
Mucha suerte y forza al canut!
David S.
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Re: Andscacs - New version 0.62w
YesDayffd wrote:Look at his web site. It is there.velmarin wrote:Daniel, link to download you forgot.
Mucha suerte y forza al canut!
is easy to find,
but the link is forgotten, nothing more.
It would be good ways to put a link.
my friend.
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Re: Andscacs - New version 0.62w
Sure! So I put the link in the signature.
¡Gracias!
¡Gracias!
Daniel José - http://www.andscacs.com