DiscoCheck 5.2 released

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lucasart
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DiscoCheck 5.2 released

Post by lucasart »

Theory and practice sometimes clash. And when that happens, theory loses. Every single time.
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Mike S.
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Re: DiscoCheck 5.2 released

Post by Mike S. »

Never prune the first move.
Good idea! :mrgreen:
Regards, Mike
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mohzus
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Re: DiscoCheck 5.2 released

Post by mohzus »

Any chance to see Discocheck in the next nTCEC season? :)
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Graham Banks
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Re: DiscoCheck 5.2 released

Post by Graham Banks »

Thanks. :)
gbanksnz at gmail.com
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lucasart
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Re: DiscoCheck 5.2 released

Post by lucasart »

mohzus wrote:Any chance to see Discocheck in the next nTCEC season? :)
No. TCEC is only for SMP engines.
Theory and practice sometimes clash. And when that happens, theory loses. Every single time.
petero2
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Full name: Peter Osterlund

Re: DiscoCheck 5.2 released

Post by petero2 »

Very nice. I am currently watching DiscoCheck 5.2 crush Texel 1.02 on my linux test computers. +110 elo after 2526 games at time control 1s + 0.08s/move.

One small detail. The README.md file says:

Code: Select all

On Linux (or POSIX), with g++ installed, simply run `./make.sh` to compile.
However, you need to specify the executable name or else the compiler gives lots of errors:

Code: Select all

./make.sh dc52
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lucasart
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Re: DiscoCheck 5.2 released

Post by lucasart »

petero2 wrote:
Very nice. I am currently watching DiscoCheck 5.2 crush Texel 1.02 on my linux test computers. +110 elo after 2526 games at time control 1s + 0.08s/move.
1"+0.08" is really fast! There is an UCI Option called "Time Buffer" in DiscoCheck. By default, I put it as 100ms, but for such time control, assuming you're using cutechess-cli (hence minimalistic lag), I would use Time Buffer=10. Perhaps you have a similar option in Texel, or maybe it's hardcoded. To compare apples and apples, makes sense to make sure they both use the same.
One small detail. The README.md file says:

Code: Select all

On Linux (or POSIX), with g++ installed, simply run `./make.sh` to compile.
However, you need to specify the executable name or else the compiler gives lots of errors:

Code: Select all

./make.sh dc52
Ah yes. I should probably just modify the script so that $1 becomes an optional parameter with a default value like './discocheck'.
Theory and practice sometimes clash. And when that happens, theory loses. Every single time.
petero2
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Location: Sweden
Full name: Peter Osterlund

Re: DiscoCheck 5.2 released

Post by petero2 »

lucasart wrote:
petero2 wrote:
Very nice. I am currently watching DiscoCheck 5.2 crush Texel 1.02 on my linux test computers. +110 elo after 2526 games at time control 1s + 0.08s/move.
1"+0.08" is really fast! There is an UCI Option called "Time Buffer" in DiscoCheck. By default, I put it as 100ms, but for such time control, assuming you're using cutechess-cli (hence minimalistic lag), I would use Time Buffer=10. Perhaps you have a similar option in Texel, or maybe it's hardcoded. To compare apples and apples, makes sense to make sure they both use the same.
Yes I use cutechess-cli. Texel has a hardcoded time buffer set to 1 second. Changing it to 0.1s gives about 30 extra elo points in self play at this time control.

I could make the time buffer a UCI option but I don't like the idea of people setting it too low and then complaining about texel losing on time. ;)
tmokonen
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Re: DiscoCheck 5.2 released

Post by tmokonen »

I have made some 32 bit Windows compiles of DiscoCheck 5.2:

http://tmokonen.net84.net/DiscoCheck52x32TM.rar
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Sylwy
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Re: The binaries need additional libraries to run !

Post by Sylwy »

tmokonen wrote:I have made some 32 bit Windows compiles of DiscoCheck 5.2:

http://tmokonen.net84.net/DiscoCheck52x32TM.rar
Hello, Maestro Tony !

THANK YOU, but under Win XP both binaries (DC 5.2 & M 1.0) need:

-libgcc_s_dw2-1.dll
-libstdc++6.dll
-& so on !

Regards,
SilvianR :wink: